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Is compatible???
FermentDef: Ferment_DBH_Biosolids has a product ( Biosolids ) that is not defined as a ThingDef.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
Fermenter.CheckFermentationDefs:ErrorMsg (string,string,string)
Fermenter.CheckFermentationDefs:CheckDefs ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update()
FermentDef: Ferment_DBH_Biosolids has a resource ( FecalSludge ) that is not defined as a ThingDef.
FermentDef: Ferment_DBH_Biosolids has a spoil product ( FecalSludge ) that is not defined as a ThingDef.
FermentDef: Ferment_DBH_Biosolids has a research project ( SewageSludgeComposting ) that is not defined.
..
..
Verse.Root_Entry:Update()
EDIT: Awesome anime, but something did NOT copy...
<defName>Ferment_BlueberryWine</defName>
<Product>BlueberryWine</Product>
<Resource>Mash</Resource>
Should be changed to
<Resource>BlueberryMash</Resource>