Noita
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Dead Isn't Dead
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10.910 KB
25 Feb, 2020 @ 2:58pm
28 Oct, 2020 @ 2:10pm
7 Change Notes ( view )

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Dead Isn't Dead

Description
Removes Permadeath



Dying is now just a minor setback.

Checkpoints are the perk reroll scales,
visually altered to add a golden ankh.
Move near them to set your checkpoint.

They'll work automatically on new games.
On existing saves you'll need to activate
them once to enable them.

Also, Polymorph won't kill you.
Popular Discussions View All (9)
6
24 Oct, 2020 @ 1:06am
does this work since release?
Frostfeather
4
24 Oct, 2020 @ 12:05pm
World engulfed in creepy liquid
narwhale
3
3 Mar, 2020 @ 10:30am
Not saving
Odysseus
178 Comments
MusicalMiracle 1 Jul @ 9:13pm 
Got turned into a large fish (suureväkäs), and an enemy killed me proper despite having this mod. What rotten luck!
bgkillas 26 Jun @ 10:59am 
yeah that is totally fine i was just asking as id rather not make a seperate mod which is just this but compatible with entangled, however ill probably go with another option
qm  [author] 25 Jun @ 2:32pm 
There's zero chance of me putting this mod's files up anywhere else. I'm telling you I'm fine with it being used however you want, if you want. Pretend I put the MIT license boilerplate at the top of the lua files.

This project was quickly hacked together during Noita's early access period and I'm pleased that it still works; though that's mostly on the game's devs for not changing too much.

I haven't touched this game in years (though I do hold it in high regard); I'm not going start in on some collaborative effort (fielding code change suggestions) on something I don't play (or in general, typically).
bgkillas 25 Jun @ 11:00am 
technically this isn't open source without a license also since while we have the source code we are not properly licensed to be allowed to do anything with it besides run it but semantics
bgkillas 25 Jun @ 10:59am 
i mean put it on github or gitlab so i or he can make a pr to update it to support entangled
qm  [author] 25 Jun @ 10:44am 
Uhm, this is open source? The primary logic is just a single lua script file, not obfuscated or anything.

If you mean add someone(s) to this mod entry's ownership, not a chance.

Just copy and modify as needed.
bgkillas 25 Jun @ 8:35am 
@qm elmage78 was talking about noita entangled worlds, however i(a dev of entangled) would rather this be integrated into your mod instead of entangled since i dont think its neccessary, would you mind open sourcing this so i(or he) could support entangled via your mod
Ryu 23 Jun @ 9:29am 
reminds me of the progression mod I used to use before dev abandoned it. shame it was one of my favorites anyway are there any mods that will not work with this one?
qm  [author] 21 Jun @ 11:27am 
Yes elmage78, permission granted (or whatever). And I appreciate you asking but you didn't have to.

I would prefer it if you left a link here in a comment to whatever mod you're working on so other users might see it and learn of other similar mods to this one.
elmage78 21 Jun @ 2:46am 
Hello qm i have come to ask if i can use your code to add ti another mod im contributing to, i had forgotten to ask and im sorry, i errased what i did until you allow it to happen