Noita
Dead Isn't Dead
178 Comments
MusicalMiracle 1 Jul @ 9:13pm 
Got turned into a large fish (suureväkäs), and an enemy killed me proper despite having this mod. What rotten luck!
bgkillas 26 Jun @ 10:59am 
yeah that is totally fine i was just asking as id rather not make a seperate mod which is just this but compatible with entangled, however ill probably go with another option
qm  [author] 25 Jun @ 2:32pm 
There's zero chance of me putting this mod's files up anywhere else. I'm telling you I'm fine with it being used however you want, if you want. Pretend I put the MIT license boilerplate at the top of the lua files.

This project was quickly hacked together during Noita's early access period and I'm pleased that it still works; though that's mostly on the game's devs for not changing too much.

I haven't touched this game in years (though I do hold it in high regard); I'm not going start in on some collaborative effort (fielding code change suggestions) on something I don't play (or in general, typically).
bgkillas 25 Jun @ 11:00am 
technically this isn't open source without a license also since while we have the source code we are not properly licensed to be allowed to do anything with it besides run it but semantics
bgkillas 25 Jun @ 10:59am 
i mean put it on github or gitlab so i or he can make a pr to update it to support entangled
qm  [author] 25 Jun @ 10:44am 
Uhm, this is open source? The primary logic is just a single lua script file, not obfuscated or anything.

If you mean add someone(s) to this mod entry's ownership, not a chance.

Just copy and modify as needed.
bgkillas 25 Jun @ 8:35am 
@qm elmage78 was talking about noita entangled worlds, however i(a dev of entangled) would rather this be integrated into your mod instead of entangled since i dont think its neccessary, would you mind open sourcing this so i(or he) could support entangled via your mod
Ryu 23 Jun @ 9:29am 
reminds me of the progression mod I used to use before dev abandoned it. shame it was one of my favorites anyway are there any mods that will not work with this one?
qm  [author] 21 Jun @ 11:27am 
Yes elmage78, permission granted (or whatever). And I appreciate you asking but you didn't have to.

I would prefer it if you left a link here in a comment to whatever mod you're working on so other users might see it and learn of other similar mods to this one.
elmage78 21 Jun @ 2:46am 
Hello qm i have come to ask if i can use your code to add ti another mod im contributing to, i had forgotten to ask and im sorry, i errased what i did until you allow it to happen
a6490620119z 20 Jun @ 4:38pm 
So, if you piss of the gods and die during the fight before you set a new checkpoint it will put you all the way back to the very beginning. you do however get to keep the loot you've amassed.also if you have something like plasma cutter and decide to shoot straight down you can move the respawn point lower in to the cave. only works at the very first check point though, since the others are on unbreakable stone. all in all, few minor bugs but great mod.
katpleh 15 Jun @ 9:18am 
the mod just works when it wants
Tyki Mikk 27 May @ 5:08pm 
Fantastic Mod, shame to die after 6hrs to polymorph in the dark. RIP
ppz加拿大热带闪电 1 Mar @ 7:09am 
This mod doesn't work when I'm multiplayer online:steamfacepalm:
Can someone tell me if there are any substitutes?
andrilgowdhaman0 26 Feb @ 10:27am 
Um, I accidentally wrecked the holy temple too much while testing a wand, and for some reason he keeps showing up at the holy temple even after that respawn.
青铜人岁 11 Feb @ 9:19am 
why my mod do not work,i still will dead
A Simple Pigeon 14 Jan @ 8:10am 
Is this making anyone else's game run super slowly? I feel like I'm playing at 75% speed whenever this is turned on.
rusticolus 21 Dec, 2024 @ 10:02am 
Wish you not stuck in the circumstance that have nothing wanted but death :steamfacepalm:
pinkduck 14 Oct, 2024 @ 5:15pm 
You may look into this for limited respawns.
Dannykins 14 Oct, 2024 @ 11:19am 
absolutely love the mod. Finally got to see the base ending after hundreds of attempts lol. Would love to see it have options to have limited respawns.
pinkduck 13 Oct, 2024 @ 6:15am 
It's an old mod, there will be issues.
Wheatbeard 12 Oct, 2024 @ 8:54pm 
POLYMORPH CAN STILL KILL YOU.
5 Hours into an awesome run and died to polymorph. The mod blurb is incorrect!!
Kichusagi 3 Oct, 2024 @ 10:39pm 
Stopped working all of a sudden, mod is activated and the checkpoints exist, just doesn't work on this one run?
Cunning Stunt 28 Sep, 2024 @ 6:44pm 
Polymorph does indeed kill you. Two runs ended today because of that.
GoofyGuy73 26 Sep, 2024 @ 2:07pm 
can you change that when you die it refills your spells? i make it too op
Hooch 24 Sep, 2024 @ 7:28am 
nice:steamthumbsup:
quintic 22 Sep, 2024 @ 11:50am 
Most likely mod incompatibility.
quintic 22 Sep, 2024 @ 11:15am 
Sometimes when i die it say ERROR missingdamagemodel (Or something like that) Ending my run because i cant fix it
森林深处有灯火 18 Aug, 2024 @ 11:04pm 
Very useful mod, greatly reducing the difficulty of the game's full achievements
END3RMAN2012 11 Aug, 2024 @ 10:35am 
it was all just a dream?
Mackintosh HD 4 Aug, 2024 @ 4:10am 
sadly poly can still kill you some how. killed_by="" killed_by_extra=", while polymorphed to Laahustussieni" in the end game of a god run when i died for good.
Leo 23 Jul, 2024 @ 3:48am 
used this to play around for a bit and get my bearings, learning wand tinkering and map layout etc since im new to the game and its hard to practice when mistakes restart you. its been working great so far but i have come across one tiny issue... completing the work to end the game to restart doesnt end the game because you dont turn into gold and die... not sure if that was intentional but i dont really want to restart via new game in pause menu as it says it wont save any of the unlocks stuff (unless im misunderstanding)
Robotzo 10 Jul, 2024 @ 12:35am 
Doesn't load at all
StafkiGTN 7 Jul, 2024 @ 8:54pm 
finally :]
Dunkler Messias 21 Jun, 2024 @ 4:12pm 
If this mod is not working properly for you (teleported back right to the start) then this is because of a mod conflict.
Sigma Eight 25 May, 2024 @ 2:45pm 
Not understanding how the checkpoints work. Says "move near them to set your checkpoint." I stand next to the thing for ages and nothing happens. Death sends me back to the beginning of the whole dungeon.
Everchanging Nickname 15 May, 2024 @ 1:40am 
Install after defeating the final boss. Then go outside, touch the grass, find some secrets. SERIOSLY! This game has a map 100x much bigger then this dungeon, and the only trouble is, that they are even harder. You cant even reach some of places without perks and specific wand-builds. So, dont fuck your brain, dont fuck the game and abandon it, use this mod to search secrets of the game.
Corvo 9 May, 2024 @ 2:18pm 
Any way to disable the "Polymorph won't kill you" feature? Not only pointless, but actively contradictory to the mods function. I'm stuck in a infinite loop with enemies freezing and electrocuting me so I never get a single instant to react. Wouldn't be a problem if I could just die and go back to the last checkpoint. Guess who is a sheep? So because of this "feature", I'm forced to throw my save in the GARBAGE together with polymorph and this feature, which goes exactly against the whole idea of this mod. All mods should implement the options menu to enable/disable this kind of things, you know.
stéaviñ 8 May, 2024 @ 7:11am 
shit mod, i start blowing up forever every 10 deaths.
Wombo Combo 2 May, 2024 @ 8:01pm 
@epiqu1n
I agree, there should be some included settings to tweak the 'difficulty' (yes, I do mean difficulty for the "no perma death" mod). Some challenges like losing perks, as you said. And other ideas which could include how much damage you receive/damage enemies do, money lost per death, enemies respawning per death, and maybe even stronger versions of the enemies in a given level (like the champion variants in the Binding of Isaac: Rebirth). Enemies that only spawn in later areas could also spawn in earlier ones as well. Kinda like the respawn mechanics in Dark Souls and other games that are punishing, yet still fair.
Gonads 1 May, 2024 @ 2:35pm 
I am extreme;y ungood at this game yet enjoy it immensely so this is exactly what I need to be able to see more than the first few levels! :beatmeat:
epiqu1n 16 Apr, 2024 @ 9:39am 
Love this mod. I played a good 100 hours without it, but at that point I wanted to be able to explore the map and find all the convoluted secrets, without being set back by dying, and this mod lets you do exactly that.

It does feel like some of the challenge is gone now though – I wish there was still some downside to dying. Randomly lose a perk maybe? Or receive some kind of debuff that goes away after some time? Or maybe a souls-like system where your gold and/or equipment gets dropped where you die and you have to retrieve it. Something to make it so that you still *really* don't want to die, but which doesn't permanently ruin or severely hinder your current run.
我菜死了呜呜呜 14 Apr, 2024 @ 11:37pm 
备注:重生点:steamthumbsup:
Barthallomoo 12 Apr, 2024 @ 9:12am 
This mod is not working. I have no other mods installed. What am I doing wrong?
艾伦 16 Mar, 2024 @ 6:39am 
Funny,you can even take the respawn point away by black hole
Sukiru Quinn 7 Nov, 2023 @ 5:28am 
Pro tip: If u die 3 or X times NO MATTER HOW (even the most "stooped" thing) u restart a new game, just if u want a challenge
I know it hurts to do it if u have a too good run but just do it, worth the experience
Re for Natural Selector
Khanical 27 Oct, 2023 @ 8:59pm 
turns this game into super mario brothers
wigglyshiz54 1 Oct, 2023 @ 5:44am 
This doesn't work :/
Astral Painter 3 Aug, 2023 @ 8:03am 
will be usefull.
Robo 11 Jun, 2023 @ 2:35pm 
died to fire while polymorphed to a fish. LOL.