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Stronger Psycasts (1.4)
   
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Mod, 1.1, 1.2, 1.3, 1.4
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2020年2月25日 21時48分
2022年10月23日 20時09分
8 項目の変更履歴 ( 表示 )
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Stronger Psycasts (1.4)

解説
REQUIRES ROYALTY
Makes psycasts actually strong enough to maintain a galactic empire.

Effects (Where applicable) are scaled by 2x, while costs are scaled 1.5x
With new 1.2 psycasts, some effects just CAN'T be scaled, so their costs have been slightly reduced to balance them with the more powerful casts.

For all relevant psycasts, casting time and range have been buffed.
24 件のコメント
Scryie 1月28日 16時03分 
dumb stupid question/idea, wouldn't doubling psy sensitivity achieve a similar effect?
SaltyDwarf 2022年11月2日 10時42分 
Yes, Vanilla Psycasts Expanded. Don't think they touch vanilla psycasts themselves, only ways you acquire them.
kasenra  [作成者] 2022年11月1日 16時00分 
@SaltyDwarf I have no clue what that is. Vanilla Psycasts Expanded or something?

If it's overwriting the defs for the vanilla psycasts, it will very likely be incompatible
SaltyDwarf 2022年11月1日 12時49分 
Does it work with VPE?
Fikus 2021年8月25日 12時37分 
this work only with vanilla psy abilites yes ?
r3xm0rt1s 2021年8月2日 7時05分 
My god 1.3 was painful without this. Now I can finally make an entire raid puke their guts out while my pawns shoot them down.
superniqui10 2021年1月11日 14時35分 
word of serenity costs 99% for extreme break, could you maybe change that pls, I literally can't cast it
WristWeightsEngaged 2020年10月14日 5時35分 
@kasenra I also have @sluke060304 's issue. It seems to be that the immortals mod detects the "psychic invisibility" hediff as something that needs to be "healed." and so the instant it is applied it is removed. I was able to work around it by enabling "allow immortals to have conditions" in the immortals mod settings.

Additionally, would it be possible to reduce the cast times for a lot of the psycasts?
Prime_hunter 2020年9月21日 11時36分 
@kasenra After some testing I figured out that it's a problem with the mod "immortals" if a pawn or raider is immortal then for some reason invisibility wears off immediately, is there a way I can fix this?
Prime_hunter 2020年9月21日 11時11分 
Hey I'm having a problem with the invisibility psycast, when I cast it I get the neural heat and it uses psyfocus but my pawn doesn't go invisible and enemy's still shoot him (all other psycasts seem to work perfectly)