Transport Fever 2

Transport Fever 2

98 ratings
Extra terrain generators
   
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Map/Savegame: Map
Misc: Script Mod
Tags: Generator
File Size
Posted
Updated
5.085 MB
27 Feb, 2020 @ 12:01pm
31 May, 2020 @ 1:30pm
4 Change Notes ( view )

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Extra terrain generators

Description
Adds two new terrain generation to the game. One for generating canyons in a temperate environment with extra configuration options. And the second is the desert terrain generator with the extra options.
Extra options:
– Change Canyon width and height
– Change Mesa height
– Change Ridge height
– Try to add an extra river
– Change river width
– Change amount and size of river curves
20 Comments
jm764 24 Jan, 2023 @ 6:18am 
It seems the mod is causing an incompatibility with the base game map generator for the USE / Desert Map theme. It looks like the game is automatically loading values from this mod WITHOUT selecting it in the terrain generation sub-menu, so it "silently overrides" the base game generator leading to a "attempt to call field 'getSegments' (a nil value)" error.
tunsky3 3 Dec, 2022 @ 3:17pm 
The game wont let me use the mod, every time i activate it deactivates and the map mod comes on without it.
SAUBER_KH7 27 Sep, 2022 @ 4:35pm 
My solution to the generate button not being visible was to press alt-enter, and decrease the width of the game window. That's my best idea.
Buck Futter 28 Jun, 2022 @ 2:34pm 
Any fix to the issue with the generate button not being visible?
Adroitly Absurd 8 Nov, 2021 @ 12:17pm 
I'm getting numerous errors - "map generation failed:internal error (see console for details) for the tropical and base desert/dry maps, as well as a similar issue to @streu81150. Any suggestions? I used this mod a lot in the past and returning to the game from a hiatus I'd love to do so again!
??  [author] 6 Jun, 2021 @ 1:33pm 
I'm sorry the generate button is not available to you, as I said before, it's a close fit. I just used all available space I had on my monitor and unless there is an way to spread the options over two columns (Don't know if that's possible, haven't played TF2 much lately) there isn't much I can do about it unless I remove options.
streu81150 5 Jun, 2021 @ 8:46am 
The seed box and the generate button are not visible for me (window is too tall, they are below the toolbar)
??  [author] 28 Oct, 2020 @ 2:57pm 
Any idea with what seed and parameters you got that error?
okeating 23 Oct, 2020 @ 11:10pm 
I am getting an exception when trying to open the map editor:

Build: Build 29596 Windows 64-bit
eatglobal: init [E:/Games/steamapps/workshop/content/1066780/1978624093/res/scripts/eatglobal_v2_26.lua] (Version 2.26)
Pipeline generation: 379.025 ms
Exception type: Lua exception

This error is usually caused by modding. Some game resources contain incorrect data.

Details:

Error message: error: ...66780/2008770320/res/scripts/terrain/rivermapgenutil.lua:27: attempt to call field 'getSegments' (a nil value)
stack traceback:
=[C](-1): getSegments
@E:/Games/steamapps/workshop/content/1066780/2008770320/res/scripts/terrain/rivermapgenutil.lua(27): MakeSubdivision
@E:/Games/steamapps/workshop/content/1066780/2008770320/res/scripts/terrain/rivermapgenutil.lua(186): Subdivide
res/config/terrain_generators/desert.gen.lua(159): ?


Key: game/res/terrain_generator/desert.gen.lua
Vencaok 5 Sep, 2020 @ 12:49am 
cannot be generated