RimWorld

RimWorld

224 ratings
Turret Hunt
   
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Mod, 1.1, 1.2, 1.3, 1.4
File Size
Posted
Updated
1.256 MB
4 Mar, 2020 @ 8:27pm
23 Oct, 2022 @ 8:01am
7 Change Notes ( view )

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Turret Hunt

Description
Version: 1.0.4.1 Works with 1.2, 1.3 and 1.4
Allows to set turrets in Auto Hunt mode (similar to Drafted Hunt from AllowTools mod)

You can select, if turret should shoot to all Animals, Only Designated and if should shoot to downed animals using new Gizmo buttons.

Special Thanks to: Mehni and kfish without which the creation of this mod (my first) would take much more

@Update 1.0.1

Now Designated hunts is default option after turning on Turret Hunt, you can disable it using Gizmo


You can also check my other mods:
All Turrets Set Forced Target
69 Comments
Mlie 28 May, 2024 @ 1:52pm 
Angrysquirrel 3 May, 2024 @ 12:30pm 
1.5?
AxZyN 19 Apr, 2024 @ 11:02pm 
Need this in 1.5 for my human farm from the “plant humans” mod. This would be so very convenient.
Commander Link 10 Apr, 2024 @ 7:00pm 
requesting this also for 1.5 pleaseeeeeeee
danzloblaha13 17 Jun, 2023 @ 7:02pm 
You have thanks of the Mechanoid frigates raiding party (^-^)/
danzloblaha13 17 Jun, 2023 @ 7:01pm 
Bless you ... finally something to keep my base with lone baby sitter ... yeah BABY sitter and babies while continuous raids of manhunters arrive >_> my concrete mg bunkers ignore animals it seems :noshurt: finally old lady wont have to pick up SMG to fight off wolfs and wargs ever again !!! :nosangry::steammocking:
Giggles 4 Jun, 2023 @ 5:47am 
Performance hit whenever this mode is toggled, but seems to be fine when it's off. Kinda a non-issue but just wanted to mention it.
BaalEvan  [author] 23 May, 2023 @ 6:47am 
@Joe i will think about it
Guapo 15 May, 2023 @ 2:51pm 
Please update this so it can hunt wild men. Other mods that allow farming of wild men would benefit from allowing them to hunt wild men
Dirigible 21 Jan, 2023 @ 12:07am 
Thank god for this fix to an awful design choice