Arma 3
Not enough ratings
[DG 1-1] Degenerate Core
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
107.722 KB
6 Mar, 2020 @ 6:14am
9 Oct, 2020 @ 1:56pm
7 Change Notes ( view )

Subscribe to download
[DG 1-1] Degenerate Core

In 1 collection by CannonFodderMK4
Degenerate Custom Mods
6 items
Description
What is Degenerate Core?
Degenerate Core is a dependency for any Degenerate Customs and Degenerate Mission mods. The Core files allow the following features that can be freely implemented by any other mod author into their mod:

  • DG1_fnc_randomKit: Used in Customs and Missions - Allows randomised equipment on infantry units, see function sqf for full guide.
  • DG1_fnc_randomiseUnits: Used in Missions - Allows vanilla units to have randomised kit to help reduce amount of mods needed, guide still being made.
  • DG1_fnc_triggerSpawn: Used in Missions - Allows large numbers of patrols to exist on the map without impacting framerate, see function sqf for full guide or video tutorial found above.
  • DG1_fnc_baseStore: Used in Missions - Allows large numbers of troops to be placed in garrison around the map without impacting framerate, guide still being made.
  • DG1_fnc_defaultRange: Currently sets all default ranges used in above scripts to 1000m however this is planned to be modifiable by the end user of a mission

Github: https://github.com/CannonFodderMK4/A3-DG1_Core

Mods currently using this:
[DG 1-1] Degenerate Customs - OPTRE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1792911644
[DG 1-1] Degenerate Customs - TIOW: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2172682285
Popular Discussions View All (1)
0
12 Mar, 2020 @ 8:30pm
Bug Tracker
CannonFodderMK4