FortressCraft Evolved

FortressCraft Evolved

38 ratings
Atmosphere
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32.785 MB
6 Mar, 2020 @ 1:03pm
24 Jan @ 11:38pm
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Atmosphere

Description
This mod adds a new menu that is opened using the F10 key.
This menu allows you to change the skybox, terrain, fog and other settings to your liking.
Examples of the end result can be seen in the screenshots here.
44 Comments
Maverick  [author] 13 Aug, 2024 @ 6:57pm 
If they are beyond the bounds of the skybox, you won't see them.
You can toggle the skybox on and off from the settings menu (F10).
So, you could leave the mod installed and just turn off the skybox while looking for the fallen debris. @-₪EPIC₪- Fail
-₪EPIC₪- Fail 4 Aug, 2024 @ 4:00pm 
This mod prevents me from seeing the smoke trails generated by falling science debris packs. I have to hunt all over the place to find them each time one falls. I removed JUST this mod and I saw the next one fall.
Maverick  [author] 1 Jun, 2024 @ 12:50am 
Selecting the normal terrain option also disables glow tube replacement.
@hdparm
Maverick  [author] 31 May, 2024 @ 11:23pm 
I can add a toggle @hdparm
In the meantime, if you open the menu with F10 and click the button to change the terrain selection, the glow tubes will not be replaced until you restart the game. So if you just open the menu, cycle through the terrain options until you get back to the one you're already using and resume the game, the ReplaceGlowTubes function will not be called again until you restart the game.
hdparm (D.) 17 May, 2024 @ 10:35pm 
Thank you for this mod! It makes the game playable again after the P16 update.

However, on my machine (in an existing world) the mod makes FPS drop from ~60 to ~40-50. The FPS drop appears to be caused by the ReplaceGlowTubes() method. Could you add a setting to not replace glow tubes?
Maverick  [author] 24 Apr, 2024 @ 6:22am 
The localization issue has been fixed.
The update is in version 6.
Thanks for reporting the issue.
Tander 23 Apr, 2024 @ 11:41am 
Can confirm, renaming works. Though simple removing those entries from lang file doesn't work, probably because the game adds [!] to items names without localization.
So I will patiently wait for a fix. Thank you for the mod btw, it really makes the hell of the difference.
Maverick  [author] 23 Apr, 2024 @ 8:17am 
@Tander
Ok, thanks, so the problem is here in the StackItems function.
https://github.com/Droog71/FCE_Atmosphere_Mod/blob/master/Atmosphere.cs#L352
If you modify language_data_russian.xml for those 3 entries, it should solve the problem.
There might be a function available to get the localized name of the block. I will look into it.
Tander 23 Apr, 2024 @ 5:55am 
Blocks that are not buildable with are RoughHewnRock and Organic Detritus (probably Snow too, didn't test it)

I think you can test it if you hold Left Shift + F1 (for german, just tested and bug is there too) while the game is starting.

I even reinstalled whole game (including removing folders in AppData) and bug is still there =(
Tander 23 Apr, 2024 @ 5:04am 
@Maverick thanks for quick response!
I started to gather info (mod's version is 5, game's version is P25.0 Secret Fixes), but I think I found the problem. The problem appears when I use russian localization. With english localization it works great.

It's strange to see that localization breaks the game in that weird way... Any ideas how it can be fixed? I'd prefer to keep localization on...