XCOM 2
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Vektor Rifle Armor Crit Bonus
   
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6 Mar, 2020 @ 11:14pm
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Vektor Rifle Armor Crit Bonus

Description
Part of a complete weapons overhaul to make all weapon types feel unique and lend to their own tactical advantages.
Download the Custom Weapon Stats Overhaul Mod here:
Custom Weapon and Armor Stats Overhaul

Gives Vektor Rifles a bonus crit chance based on amount of armor the target has, to complement its new function as the go to Anti Armor alternative gun.

All stats such as Crit Percent and Damage bonus per point of armor are configurable in the INI files.
You can now also swap this ability to other weapon categories if you wish. Do not put more than 1 weapon category in the config or it'll probably break.

Applies ability to all weaponcat 'vektor_rifle', modded in weapons included.

War Of The Chosen Compatible. Will not break any mod as its just an additional ability.

Credit to Favid's Perk Pack, Iridar, Shiremct and DerBK's mods for learning how to mod by reverse engineering your methods.
Feel free to use any of the contents for your own modding purposes.

My seventh mod upload. More mods to come. Feedback appreciated.
8 Comments
Jestimac 10 Mar, 2020 @ 10:19am 
@ Joul Hello. You may want to have a look at the cannon deploy mod. I believe it is not working as intended. I poste a comment there.
PuffinMuffin  [author] 9 Mar, 2020 @ 10:32pm 
@tims4given

In the config folder. Just open with text and make the changes. =)

@Lidiaz
I have no idea, but as it just adds an ability to the vektor_rifle weapon category and doesn't revamp anything else, I assume it should work fine!
Lidiaz 9 Mar, 2020 @ 12:16pm 
does this work with RPGO ? Because I know it changes some weapon mechanics, but the changes are pretty light
tims4given 9 Mar, 2020 @ 9:31am 
I'm intrigued. Exactly where would I look to change the category to cannon?
Star¤Dagger 8 Mar, 2020 @ 2:38pm 
Vektors just need their dmg multiplied by two. thanks for the mod though.
PuffinMuffin  [author] 8 Mar, 2020 @ 3:59am 
@Hellcry
Yep works fine without that mod, its that mod that uses this for their complete overhaul.

@Valvatorez
Weapon category for cannons would be "cannon". For Spark Rifles should be "sparkrifle"
Feel free to swap out the weapon category to the one you prefer!
hellcry 7 Mar, 2020 @ 9:42am 
this works without "Custom Weapon and Armor Stats Overhaul" ?
Valvatorez(Cox Cable = awful ISP 7 Mar, 2020 @ 7:38am 
Imo this would probably be better on Cannons and Spark Rifles. Can't try that now because my current run is bugged but not unplaylible yet.