ARK: Survival Evolved

ARK: Survival Evolved

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Configurable Explosives
   
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Content Types: Mod
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Posted
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154.494 KB
30 Apr, 2020 @ 2:22pm
26 Feb, 2023 @ 1:19pm
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Configurable Explosives

Description
Mod ID: 2079678453

If you enjoy this mod, please like and favourite.


Intro:
Remaps explosives with configurable variants. The main purpose was for PVE. As such, I haven't looked at, tested or considered PVP aspects of explosives.

Features:
  • Configurable Grenades.
  • Configurable Cluster Grenades.
  • Configurable Smoke Grenades.
  • Configurable Poison Grenades.
  • Configurable Tek Grenades.
  • Configurable IEDs.
  • Configurable Poison Tripwire

Changes:
  • Grenades and Cluster Grenades also cause a bleeding/slow effect.
  • Tek Grenades also cause a burning/slow effect.
  • Smoke Grenades cause some dinos to flee.
  • Shrapnel caused by explosions do not affect big dinos
  • Burning effect caused by Tek Grenades do affect big dinos
  • Poison gas effects allow for taming of dinos, unlike their vanilla counterparts

Configs
[PVExplosives]
GrenadeExplosionRange=700.000000
GrenadeExplosionDamage=175
ClusterGrenadeFragmentDamage=100
ClusterGrenadeNumFragments=10
ShrapnelHealthBleedPercent=0.100000
ShrapnelDurationSeconds=5.000000
ShrapnelSlowdownPercent=0.500000
PoisonGrenadeTorporPerCycle=100.000000
PoisonGrenadeTimePerCycleSeconds=4.000000
PoisonGrenadeTorporRange=600.000000
PoisonGrenadeGasTimeLingerSeconds=20.000000
TekGrenadeExplosionRange=900.000000
TekGrenadeExplosionDamage=925
BurningHealthDamagePercent=0.150000
BurningDurationSeconds=5.000000
BurningSlowdownPercent=0.850000
SmokeGrenadeOxygenPerCycle=1.000000
SmokeGrenadeTimePerCycleSeconds=5.000000
SmokeGrenadeSlowdownPercent=0.250000
SmokeGrenadeExplosionRange=900.000000
SmokeGrenadeGasTimeLingerSeconds=20.000000
IEDExplosionDamage=350.000000
IEDExplosionRadius=900.000000
IEDNotifyTripChat=True
PoisonTripwireTorporPerCycle=100.000000
PoisonTripwireTimePerCycleSeconds=2.000000
PoisonTripwireTorporRange=1200.000000
PoisonTripwireGasTimeLingerSeconds=30.000000

Configs Explained:
GrenadeExplosionRange = Radius of explosion
GrenadeExplosionDamage = Damage caused

ClusterGrenadeNumFragments = Number of fragments spawned on explosion
ClusterGrenadeFragmentDamage = Damage caused by each fragment

ShrapnelHealthBleedPercent = Bleeding damage caused by explosions. Percentage of health to lose. 0.0 = none. 1.0 = everything.
ShrapnelDurationSeconds = Time in seconds to bleed for
ShrapnelSlowdownPercent = Slow effect applied after explosions. New movement speed in percentages. 0.01 = barely moving. 0.99 = almost normal

PoisonGrenadeTorporRange = Range for gas cloud to effect
PoisonGrenadeGasTimeLingerSeconds = Time for gas to stay active, in seconds.
PoisonGrenadeTorporPerCycle = Amount of torpor gained per buff cycle.
PoisonGrenadeTimePerCycleSeconds = Amount of time each buff cycle lasts, in seconds.

BurningHealthDamagePercent = Burning effect applied by tek grenades. Health lost in percentages. 0.0 = none. 1.0 = everything.
BurningDurationSeconds = Time burning effect lasts.
BurningSlowdownPercent = Slow effect applied to burning targets. New movement speed in percentages. 0.01 = barely moving. 0.99 = almost normal

TekGrenadeExplosionRange = Explosion radius
TekGrenadeExplosionDamage = Damage caused

SmokeGrenadeExplosionRange = Explosion radius
SmokeGrenadeGasTimeLingerSeconds = Time for gas to stay active, in seconds.
SmokeGrenadeOxygenPerCycle = Percent of oxygen lost per buff cycle
SmokeGrenadeTimePerCycleSeconds = Amount of time each buff cycle lasts, In seconds.
SmokeGrenadeSlowdownPercent = Slow effect applied to affected targets. New movement speed in percentages. 0.01 = barely moving. 0.99 = almost normal

IEDExplosionDamage = Damage caused per PAIR of IEDs
IEDExplosionRadius = Explosion radius
IEDNotifyTripChat = Notify when IED explodes

PoisonTripwireTorporPerCycle = Amount of torpor applied per cycle
PoisonTripwireTimePerCycleSeconds = Duration of each cycle, in seconds
PoisonTripwireTorporRange = Range of gas cloud
PoisonTripwireGasTimeLingerSeconds = Time for gas to linger, in seconds

Spawn Codes & Engrams
Spawn Codes:
cheat giveitem "Blueprint'/Game/Mods/PVExplosives/SmokeGrenade/PrimalItem_GasGrenade_pvex.PrimalItem_GasGrenade_pvex'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/PVExplosives/PoisonGrenade/PrimalItem_PoisonGrenade_pvex.PrimalItem_PoisonGrenade_pvex'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/PVExplosives/TekGrenade/PrimalItem_TekGrenade_pvex.PrimalItem_TekGrenade_pvex'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/PVExplosives/ClusterGrenade/PrimalItem_WeaponClusterGrenade_pvex.PrimalItem_WeaponClusterGrenade_pvex'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/PVExplosives/Grenade/PrimalItem_WeaponGrenade_pvex.PrimalItem_WeaponGrenade_pvex'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/PVExplosives/IED/PrimalItem_WeaponTripwireC4_pvex.PrimalItem_WeaponTripwireC4_pvex'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/PVExplosives/PoisonTripwire/PrimalItem_WeaponPoisonTrap_pvex.PrimalItem_WeaponPoisonTrap_pvex'" 1 0 0

Engrams:
EngramEntry_ClusterGrenade_pvex_C
EngramEntry_GasGrenade_pvex_C
EngramEntry_Grenade_pvex_C
EngramEntry_PoisonGrenade_pvex_C
EngramEntry_TekGrenade_pvex_C
EngramEntry_TripwireC4_pvex_C
EngramEntry_PoisonTrap_pvex_C

Todo:
  • Enable picking up IEDs without exploding
  • Configurable distance between IEDs
  • Multiple connected IEDs

Notes:
For distance/radius/range, 300 equals 1 foundation.

Modding:
My Other Mods

If you enjoy this mod, please like and favourite.


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45 Comments
King Ramposa III 23 Sep, 2024 @ 2:02pm 
Hey.
Will the items work with beacon drops?
Zanklev™ 24 Jul, 2024 @ 4:33pm 
Are you still planning on bringing this to ASA?
Godslayer4000 22 Jun, 2024 @ 12:27pm 
just letting you know the tek grenade is unobtainable, the respective bosses dont drop the tekgram.
Spaghettigag 22 Apr, 2024 @ 10:46pm 
I found a fix, make sure you have this mod at the top of your load order, it seems some mods may interfere with this one. the mod should replace the vanilla grenades by default!:praisesun:
Spaghettigag 22 Apr, 2024 @ 8:31pm 
okay I figured out my problem but not all the way. You see, my server now has the correct changes to the PVExplosive grenades, but the PVEgrenades are not replacing their vanilla counterparts. I have to spawn them in manually to get the. does anyone have advice on how to replace the engrams using Ark Server Manager? any help would be greatly appreciated! Thanks!
Zanklev™ 6 Apr, 2024 @ 7:10pm 
Awesome, take your time.
Quellcrest  [author] 5 Apr, 2024 @ 11:36am 
Soonish, hopefully.
Zanklev™ 4 Apr, 2024 @ 10:58pm 
Will this be ported to ASA soon? It's one of my favorite mods for ASE
Okta 22 Dec, 2023 @ 9:48pm 
Does this also affect the c4?
Plastic Puppet 30 Oct, 2023 @ 10:28am 
pls convert to ASA