Stellaris

Stellaris

40 ratings
!LLX's Mods - Repeatable Gene Points (2.7 'Wells')
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
203.914 KB
23 Mar, 2020 @ 11:06am
26 Jun, 2020 @ 5:24pm
5 Change Notes ( view )

Subscribe to download
!LLX's Mods - Repeatable Gene Points (2.7 'Wells')

Description


Name says it all
Also adds:
robot mod point repetable
Robot Productivity efficency repetable
Ship heath repetable

[www.patreon.com]

[url=http
14 Comments
nekollx  [author] 12 May, 2021 @ 5:33pm 
3.0 is already out
Fatal 8 May, 2021 @ 11:49am 
Great mod, I wonder if an update to 3.x is planned?
nekollx  [author] 16 Apr, 2021 @ 5:08pm 
no jsut adds new ones
munt 10 Mar, 2021 @ 5:35am 
Does this edit any vanilla techs?
Seelenschwarz 27 Jul, 2020 @ 6:43pm 
Robots doesnt count. You need to add

ROBOT_species_trait_points_add = 1

as second modifier at "eng_robot_repetable.txt"
Silia 26 Jun, 2020 @ 5:00pm 
thank you :D
nekollx  [author] 26 Jun, 2020 @ 4:44pm 
tech_gene_tailoring_repetable = {
prerequisites = { "tech_genome_mapping" }

tech_robo_repetable = {
prerequisites = { "tech_robomodding" }

tech_robotic_produces_mult_repetable = {
prerequisites = { "tech_sapient_ai" }

tech_repeatable_improved_ship_health = {
prerequisites = { "tech_battleships" }
Silia 26 Jun, 2020 @ 4:08pm 
Is there a way to find these particular technologies in the tech tree or is that purely for base game ones? I'm just curious where to find these particular additions or what their requirements are.
Forever 28 May, 2020 @ 7:59am 
Thank you for the UPDATEEEEE
Forever 8 May, 2020 @ 9:08am 
Repeatable robomodding : when :D?