Transport Fever 2

Transport Fever 2

462 ratings
Population Factor
4
2
6
2
3
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
948.170 KB
26 Mar, 2020 @ 10:47am
29 Mar, 2020 @ 4:55am
2 Change Notes ( view )

Subscribe to download
Population Factor

Description
This Mod changes the number of people in the game by multiplying the capacity of new town buildings with a factor.

Usage
  • If you start a new game with the mod or if you create a city with the generator, all buildings get the modified values directly
  • When adding to an existing savegame, the effect shows up after a certain time:
    While the AI is automatically renewing the town buildings, the capacities of new buildings will be adjusted accordingly and the total values are adapting over time
  • You can deactivate the mod at any time. The modified capacities of existing buildings will be maintained and new buildings will have the normal values again

Effects
  • After updating all buildings, the total values (population, commercial and industrial) should be higher/lower by the factor than the target value to which the town wants to grow
  • The number and appearance of buildings is not affected, only the capacity
  • The towns have therefore the same size and the same cityscape (amount of skyscrapers)

The Factor (default: 2)
  • You can change it in the Mod Settings, either using the CommonAPI or alternatively in the file settings.lua, each before loading
  • For more population, set the value > 1 (decimal numbers are also possible)
  • If you want to improve performance, set the factor to a value between 0 and 1 (e.g. 0.5 for halving the population)
  • With a value of 0, each building gets the minimum capacity 1

With the Mod Settings, you can also change the Town Develop Interval, which determines how often the AI builds buildings and streets. During testing, however, I couldn't really find out whether this has any influence at all.

You can combine the mod with the editor from sandbox mode to vary the city size. So you can e.g. create large cities that are not too crowded.
Popular Discussions View All (1)
14
8 Jul, 2022 @ 5:59am
Crashes / Issues
VacuumTube
132 Comments
VacuumTube  [author] 6 hours ago 
Sicher dass du die settings.lua aus dem Modordner selbst genommen hast? Mir wäre nicht bekannt, dass irgendwas die beeinflusst.
Maiker7 11 hours ago 
@VacuumTube
noch ein Versuch. In settings.lua wird keine Option mehr angezeigt. sehr schade [3x10² traurigemoji}
Maiker7 12 hours ago 
@VacuumTube
Habe Deabo-Neuabo, dann ging es wieder. Eingie Tage später - heute - gleiches Problem. Aber trotz Deabo und Neuabo taucht in der settings.lua kein veränderbarer Eintrag mehr auf. Vermute, dass eine andere Mod was unterdrückt (geht sowas)?

Dateiinhalt umfasst zu viele Zeichen, passt hier nicht her (1000 mgl). Beste Grüße
VacuumTube  [author] 19 Jul @ 2:23pm 
This is nothing new and it's related to the game dynamics, I cant change that
Tuvka 19 Jul @ 3:52am 
@VacuumTube
Is it planned to fix the mod or improve it for the latest version of the game?
On the previous page I described the problem with the mod in detail.
Maiker7 10 Jul @ 10:03am 
@vacuumTube, Danke für deinen Support, werde es am Wochenende probieren. LG
VacuumTube  [author] 23 Jun @ 2:12pm 
Wie sieht die Datei denn aus?
Neu Subscriben müsste sie zurücksetzen.
Oder via CommonAPI verändern.
Maiker7 23 Jun @ 4:56am 
In der Datei settings.lua gibt es keine Einstellmöglichkeiten. Mod ist aktiviert, zu ändernde Zeilen werden aber wohl nicht angelegt.
Vor einem Jahr hatte ich schon mal damit gespielt, da ging es noch.
AST1400 19 Dec, 2024 @ 1:02pm 
Where can i find this setting window in the game and this console?🫤
Torch 19 Dec, 2024 @ 6:09am 
i am unable to edit the setting of the mod tried all the ways please help me on it