RimWorld

RimWorld

234 ratings
Beautiful Water (Fork)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
245.493 KB
28 Mar, 2020 @ 11:21pm
21 Jun @ 11:52pm
13 Change Notes ( view )

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Beautiful Water (Fork)

Description

Git Repo: Github[github.com]

What does this mod actually do?
It assigns a beauty value to water tiles.
Type of Water:
Beauty Value:
Shallow Water
1
Shallow Moving Water
1
Chest-deep moving Water
5 or 15 [1]
Shallow Ocean Water
5
Deep Water
15 [2]
Deep Ocean Water
25 [2]
Marsh
-1 [3]
  1. There are mods that make Chest-Deep Moving Water impassable. If they are installed the beauty is bumped to 15
  2. Water that you can't walk in is treated as a wall by the game, and therefore the beauty for these tiles only goes to a depth of 1.
  3. Marsh has an in game default beauty of -3, but this only applies indoors.


Why was this forked?
The original mod was erroneously marked as compatible with Rimworld 1.1 despite it not actually supporting 1.1.

When the original was enabled on 1.1 the original would cause:
  • Errors on startup
  • The breaking of world generation

So how does the fork fix these issues?
It was honestly a really simple fix. All that needed to be done was to make a minor refactor to the Defs that changed it from relying on the Mod Check library to instead using the built in FindMod Patch Operation


Compatibility
Basic functionality of the mod seems to work fine on:
  • Beta 18
  • Beta 19
The automatic patching for the Impassable Chest-deep water mods has not been tested on these versions. There will be errors on startup as those versions do not support the multi version mod system.

Works alongside Beautiful Outdoors
I would greatly appreciate it if and when you run into issues if said issues are reported on this thread


Credits
CrunchyDuck for creating the original
Oken for making the thumbnails on the workshop, and for helping the original creator decide on the beauty values.
Meltup for Beautiful Outdoors sorry for stealing your patching code in the latest version
Popular Discussions View All (1)
2
7 Nov, 2024 @ 8:06am
PINNED: Bug Reports / Incompatibilities
nathanielcwm
40 Comments
HIM🐀 30 Nov, 2024 @ 12:13pm 
beautiful water, beautiful mod
nathanielcwm  [author] 8 Nov, 2023 @ 11:39am 
It's so simple that I see no reason why it wouldn't. Unless you had mods that added new water types.
gar3bear 8 Nov, 2023 @ 6:57am 
is this or the og mod working in 2023?
Leo Atreides 5 Nov, 2022 @ 10:36am 
Chill. You are creating content for free for all of us, and people who are afraid of errors really should just not use mods.
CrunchyDuck 19 Oct, 2022 @ 12:38pm 
Original mod author here.
First, it works on 1.4
Second, I'd like to thank Nathan for taking up the mantle of maintaining this, however small or large that task may have been.
And third, I'd like to apologize for having a bit of a mental break of my own in the past. If my false updates in the past affected anyone's saves, I'm deeply sorry.
Have a good one.
[The] Force 5 Aug, 2022 @ 5:49pm 
turrets can also fill you with a sense of security and comfort, it's a to each their own situation, same thing with anything.
Part of why I find beauty being numerically calculated strange
Kokorocodon 2 Jul, 2022 @ 1:54am 
turrets can look off-puting and unnerving since they remind you of survival and peril
Erredan 9 Nov, 2021 @ 4:26am 
need mod for make turrets not so ugly (-20 is odd)
Desmond 10 Aug, 2021 @ 12:57pm 
for some reason i always just assumed rimworld water is polluted and stinky, grabbing this mod anyways because why not give my colonists a treat
nathanielcwm  [author] 11 Jun, 2021 @ 11:04am 
*i meant specifically for the water beauty values. I believe having both in at the same time wouldn't affect the other modifications like tree and flower beauty.

Since both mods are so simple I don't believe that there should be any issues running them together besides the possibility of beautiful outdoors completely overriding this mod entirely .