Cities: Skylines

Cities: Skylines

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Intercity Bus Stop
   
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5 Apr, 2020 @ 10:05am
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Intercity Bus Stop

Description
Bringing intercity functionality to new levels.

Introduction

With the release of the Sunset Harbour DLC, I was excited to see the Intercity Bus added to an already incredible list of transport types. However, I was a little disappointed with the limited scope of the vehicles, and the fact that they only work with prefab stations. After a little experimenting, however, I discovered that a single bus path could do some incredible things, and made this!

Aimed at detailers, but functional for all, this asset has two main functions - it can:
  • Transform normal road segments into intercity bus stops - If you place the asset on the sidewalk of any road segment with anarchy, that segment will automatically be converted into a normal-looking bus stop that accepts intercity buses. This also works on existing municipal bus stops - place the asset in the same place and that stop will accept both municipal and intercity buses.
  • Create custom intercity bus terminals - By using the above method, or simply placing the asset within two tiles of a road, you can create completely custom intercity bus terminals that are 100% functional.

Both roadside bus stops converted with this asset and the asset itself will accept municipal and intercity buses, as long as it is within an appropriate distance of a road.

Nerd Notes™

This asset DOES NOT come with any of the props seen - any roadside bus stop segment created will have its normal bus stop prop, and I used custom props for the intercity terminal in the screenshots.

Fine Road Anarchy 2 is recommended to convert normal segments into bus stops - the asset is symmetrical in order to work equally well for RHD and LHD, but this means that it has to overlap road segments slightly.

Move It is also recommended for larger terminals - especially elevated ones, as the asset will snap to ground by default, but can be elevated.

The awesome custom station in the screenshots was made based on an incredible Move It export by Leeijo, whose video you can see here: Bus terminals (tutorial) - Cities Skylines: Emory Hills - 04 (You can find a link to the Move It export in the video's description) and whose channel can be found here.

The Greyhound buses used are by DanDeKalb, ninjanoobslayer, and Dutchmountain, and can mainly be found here, as well as here.

The GO Buses used are reskinned and reimported versions of DanDeKalb's GO buses, and the originals can be found here.

The road used in the first few screenshots was made by clus, who has made an awesome variety of roads.

The bus stop in the thumbnail used a sign from this pack by Pewex.

As always, if you like it don't forget to rate up and share!

If you really like my assets and want to support me, you can do so on Patreon[www.patreon.com]
44 Comments
Gerrie de B. 18 Feb @ 3:53am 
Ow, this is what I was I was searching for! Epic asset! Thanks @Strategy Nerd! Btw, good to see that they developed Katowice Sądowa (Google streetview), because the old Intercity bus station in Katowice is/was a shithole. Always used it to get to Off Festival in Katowice.
Lordwarblade 10 May, 2024 @ 5:46pm 
Designed for LHD/RHT roads. If you are using RHD/LHT roads you'll have to plop it with extra care to be sure the buses can find/use it. In my experience for RHD/LHT it works best on single lane or one way roads as you will be plopping it on the "wrong" side of the road.
Strategy Nerd  [author] 6 Jan, 2023 @ 3:45pm 
Oh neat, I didn't know that bit!
gekonizacja 6 Jan, 2023 @ 3:30pm 
yeah well i knew the bus stop signs being polish, also fun fact:
katowice sądowa is a intercity bus stop, thus the relationship between that bus stop and your build
Strategy Nerd  [author] 29 Dec, 2022 @ 8:20am 
I did use Polish stop signs by Pewex to decorate, but unfortunately I don't remember whether I based most of these builds on anywhere in particular haha
gekonizacja 28 Dec, 2022 @ 12:52pm 
Katowice Sądowa???
OldyButCrafty 24 Nov, 2022 @ 11:09am 
Does anyone have a suggestion for editing "Intercity Bus" capacity?
I can change capacities in every type of Bus except that one!
YuLun 13 Nov, 2021 @ 2:05pm 
Well it seems to be a problem of game with 81 tiles mod, I placed a normal vanilla intercity bus station and buses still got confused and leaving city without anyone on board, so your asset is just doing what it supposed to

And I found that your asset is perfect to use with Klyte 45 's WTS mod , which can display lines stopping around a building on a screen (like dynamic display in PO or similar) so I can make a very realistic bus stop now ^^

@Outcast, I disabled snapping when placing them so I dont have issues you mentioned (wrong side, create segments, etc.) I placed the building on sidewalks, centre of the building at centre of sidewalk and arrow towards outside of road (road direction are parallel) and my local buses are using them quite happy
Dreaminway 13 Nov, 2021 @ 9:27am 
@YuLun The issue is if you let it snap to a road, and than check road directions the arrow for the direction the bus is heading goes in the opposite direction. If you rotate it so the arrow is going the right way, than its in a sense backwards and the ai for the bus still has issues. Plus the bus will always appear right where it was placed, not where you may move it to with move it so it's a fight to place it just right and not have the ai flip out where it takes no one, or it despawns. The downside is you have to place it somewhat away from a road to avoid it snapping, and being away from the road is also messing with the ai for it.
Strategy Nerd  [author] 13 Nov, 2021 @ 12:42am 
I think the conversation below covers all the info I have on it - I haven't played the game much since as I've been working on a number of assets that should be out soon.