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Check out the first comment at the bottom of this comments section, too. It's a really good list and saves so much time otherwise spent sifting through multiple workshops of the same games to find the good ones.
Cheers!
"There's a bug in the rotate hands feature that will recognize blank spots at the table as belonging to a player. To overcome it you need to sit with a player at white and all of the other players immediately to the left of them. Also to overcome the bug where all pawns appear red for everyone but the white player you can replace the pawns with the stock ones (Objects -> Components -> Player Pawns)"
Hope that helps, guys!
I've also had issues before where desserts were not being removed by Cleanup Game, and then the next game would have multiple desserts, but I'm not sure if that's an older version of the script.
I would like to suggest adding a pass counterclockwise button as an option for round 2. Even though it isn't in the base rules, the people I play with feel it's fairer to follow what most other drafting games go by. I've been making do by using these tools to pass (which afaik also bypasses the first issue I mentioned), but not having a hand pass animation is kinda confusing for people too, which is not optimal.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=697318372
Then we tried it again this past Sunday and we had to keep restarting our game because of hand rotator glitches. Sometimes the hand rotator put the cards on the table, sometimes it put two hands of cards into one person's hand, etc. It got to the point where it was literally just not playable and we ended up playing Splendor instead.
Unfortunate because the game is great and the idea of hand rotation and ability to set up all the various menus is fantastic. Hope someone comes up with a fix...