Sid Meier's Civilization VI

Sid Meier's Civilization VI

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World Congress Industrial Start
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11 Apr, 2020 @ 9:35am
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World Congress Industrial Start

Description
World Congress begins in the Industrial Era for realism. Earliest known gathering of nations occurred after the Napoleonic Wars.

"The Congress of Vienna was a meeting of ambassadors of European states chaired by Austrian statesman Klemens von Metternich, and held in Vienna from November 1814 to June 1815, though the delegates had arrived and were already negotiating by late September 1814. The objective of the Congress was to provide a long-term peace plan for Europe by settling critical issues arising from the French Revolutionary Wars and the Napoleonic Wars.

In a technical sense, the Congress of Vienna was not properly a congress: it never met in plenary session, and most of the discussions occurred in informal, face-to-face sessions among the Great Powers of Austria, Britain, France, Russia, and sometimes Prussia, with limited or no participation by other delegates. On the other hand, the congress was the first occasion in history where, on a continental scale, national representatives came together to formulate treaties instead of relying mostly on messages among the several capitals. The Congress of Vienna settlement, despite later changes, formed the framework for European international politics until the outbreak of the First World War in 1914". - Wikipedia
22 Comments
rilquermascarenhas 10 Jun @ 2:51pm 
I am assuming this one doesn't work with 6T eras on?
Neferium 21 May @ 9:45am 
This changes it to the Renaissance era. If you open the mod, it'll say <Replace Name="WORLD_CONGRESS_INITIAL_ERA" Value="4" /> which should be 5 instead for industrial.
ZuryMcFlapjack 16 Aug, 2024 @ 11:46pm 
@DaniAngione did you have 6T eras on?
DaniAngione 4 Jul, 2024 @ 9:25pm 
I'm 100% sure this mod was working until a few weeks ago (Source: dozens of games played) and today I started a game and congress started on the Renaissance.

Now, what draws my attention is that the Renaissance is also not the correct start era in the base game, which definitely means it was some other mod change... Now I just need to figure out which one...
Xpodo 13 Jun, 2024 @ 6:57pm 
Doesn't work
Imbored 3 Dec, 2023 @ 11:12am 
zaph, thats exactly why i start wars in turn ten.
Daemon Trooper 15 Jun, 2023 @ 9:02am 
@Zaph "No Early Warmonger Penalty"
Zaph 15 Dec, 2022 @ 6:11am 
Thank you, last thing I need is to get the ire of ye olde world congress and have the Koreans on the other side of the world trying to liberate a small French city I conquered as Germany. The level of immersion breaking anachronism is head-spinning. Now I just need a mod where I don't get mass denounced by the international hugbox because I conquered a neighbour in the ancient era; and by Alexander the Great no less! WHAT WAS ALEXANDER GREAT AT FIRAXIS ANSWER ME??!!
Lancer VI 1 Sep, 2022 @ 6:18am 
Thank you, thank you, thank you.

Bunch of programmers and game designers don't know this basic piece of history. World Congress in the ancient era......I'm mean.....HOW????? Stupid. Thanks for the fix.
spaglix 13 Jul, 2021 @ 9:48am 
thanks mate awesome mod