Arma 3
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Pilgrimage: Silent Unseen
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Air, Infantry, Vehicles
Scenario Map: OtherMap
DLC: Tanks
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
8.288 MB
11 Apr, 2020 @ 11:47am
2 Oct, 2022 @ 11:19am
5 Change Notes ( view )

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Pilgrimage: Silent Unseen

Description
Mod’ Requirements:

CUP Terrains - Core
IFA3_AIO_Lite
CBA_A3

Great news for all you pilgrims out there! Players will now have, the opportunity to experience a completely new Pilgrimage theme. Every detail has been scrutinized and edited to give Pilgrimage during WW2 the most authentic experience possible.

Pilgrimage is set during WW2 in an area near Staszow, Poland. In the south, the area is still picturesque with small villages and quaint farms, but the front is drawing closer. In the north fierce fighting have put the scars on the landscape. Both the Germans and Russians have been fighting bitterly recently. The loss of life and property has been high, and it is expected to become much higher before Germans will be forced to retreat. Meanwhile, the Polish Home Army cells and other partisan groups in the region continue the struggle to regain Poland’s independence and to speed up German defeat.
Aleks and his brother had become separated a few days earlier. Now it is rumored that Filip has indeed been killed.
…and Aleks must now risk everything to find his beloved brother.

BI:Forums
https://forums.bohemia.net/forums/topic/223617-pilgrimage-silent-unseen/

Credits:
Rydygier------------------------------Award Winning Pilgrimage Mission
Cup Terrains Team
CBA_A3
IronFront Lite Team----------------AFA3_AIO_LITE
Phantom Wolf-----------------------Holster Action
Sgt Justin-----------------------------Lock/Unlock Vehicle
18 Comments
Valen 2 Feb, 2024 @ 3:13am 
Good news: it seems to start without errors when using regular AFA3 AIO https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2648308937
Valen 2 Feb, 2024 @ 2:46am 
Maybe it is just a hidden mod.
Valen 2 Feb, 2024 @ 2:39am 
not=now
Valen 2 Feb, 2024 @ 2:39am 
Any chance of an update to this? It seems IFA3_AIO_Lite is not gone from the workshop.
Valen 2 Feb, 2024 @ 2:38am 
Make sure to keep a modlist in the launcher for a specific Pilgrimage scenario with specific set of mods. As Pilgrimage code will reset the save for that one if it detects a change in the mods you use.
Pvt. Partz  [author] 12 Jul, 2020 @ 7:31am 
I just tested the Steam version (subscribed) and "resume" works ok. I wish I could give you a better lead.
Milano 11 Jul, 2020 @ 8:14pm 
Ok I'll give that a try. However why am I unable to RESUME the mission though?
Pvt. Partz  [author] 11 Jul, 2020 @ 7:13pm 
You can play any version of Pilgrimage you wish, they are all different missions. You can "restart" any pilgrimage version from a saved (resume) point. I would venture to guess that your laptop may be struggling. I would suggest using MSI afterburner to try to keep your video card cool. Monitor your temps because freezes often indicate something is too hot. On mission start at the user interface, try to keep your (garrison, hidden camps, and check points to 25%. Also, disable ambient combat for now. Then see how things go.
Milano 11 Jul, 2020 @ 6:24pm 
This may be some of the problem. Can a person only play one kind of Pilgrimage mission at a time, and be able to save the progress? For example if yesterday I got frustrated with yours (which I hesitate to say because who am I to critisize something I probably messed up). But if I got frustrated, re started with a different set of of Mods and played the Bolhorm version for a bit. Then when I restarted Silent Unseen, could I load the existing save game?
Milano 11 Jul, 2020 @ 5:25pm 
BTW, I was/am using Project Injury Reaction, JSRS, Blastcore, and Real Engine mods.. for what its worth.