Stellaris

Stellaris

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Federations Expanded
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17 Apr, 2020 @ 10:44pm
26 Apr, 2021 @ 1:05am
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Federations Expanded

Description
UPDATED 26/04/2021 (see changelog)
DISCORD: https://discord.gg/sbd3nWnAud

This mod adds a bunch of new federation types, perks and laws. Here's a short description for Federation types:

PROSPERITY BLOC (Egalitarian): This federation emphasizes on mutual cooperation between its members to assure a rapid industrial and economic growth to enhance social welfare.
Inspired by IRL economic blocs such as the Benelux and the European Coal and Steel Community. Gets massive build speed bonuses and access to strategic resources even if they aren't exploitable within your borders.

DEFENSIVE COALITION (Pacifist): A federation whose main purpose is to ensure the territorial integrity of all its member-states through heavy investments in defense.
Inspired by the historical birth of the US from the union of the Thirteen Colonies. It's a Federation where you can't maintain an independent fleet but allows access to an unlimited Federation Fleet.

DIPLOMATIC ASSOCIATION (Xenophile): A congregation of many entities with common interests who adopt the same agenda to increase their soft power and allow for a more profound impact within the realm of intergalactical politics.
Inspired by unions made by countries who wish to strenghten their influence upon world politics, such as the Association of Southeast Asian Nations and the new East African Federation. Makes members, specially the President, pretty strong when dealing with the Galactic Community.

SACRED COMMUNION (Spiritualist): Members of this federation are bound together by a divine mission to preserve and share the Truth by whatever means it may be deemed necessary.
Inspired by religious alliances such as the Organization of Islamic Cooperation. Focuses on internal stability, but also grants a Deus Vult casus belli which rallies all spiritualist empires in the galaxy towards your cause.

COMMON DETENTE (Xenophobic): A detente is an unstable relation rather than an alliance, in which parties forfeit a small portion of their intergalactical ambitions in order to ease relations with one another and prevent escalation.
Inspired by non-friendly alliances such as the Concert of Europe, the Chinese Front in World War 2, and some Korean proposed unification programs. It's a federation so difficult to maintain that being the President isn't even worth it (this is reflected by the leader getting mali instead of benefits).

COSMIC MUTUALISM (Hivemind): A collaborative relationship between different hiveminds who view themselves as Organs of a galactical organism striving for evolution.
Inspiration speaks for itself. It's like a collective of organisms forming something greater - think cells making up your body.

There's also currently three new sets of laws with circumstantially useful events, such as:
- Influencing Policies of other nations;
- Defending your Associates from attackers;
- Stealing diplo weight from your members.

Currently, we are working on adding more events that affect XP gain and cohesion, as well as to make the Federation experience less boring and artificial.

This is pretty much the first mod I've publicly released, so make sure to give feedback on suggestions and/or bugs, this will certainly help improve the quality of the content and make sure the mod stays alive.

COMPATIBILITY:
- REQUIRES FEDERATION DLC.
- Not Ironman compatible.
- Not compatible with mods replacing the "common\federation_law_categories\01_categories.txt" file.
- Testing save game compatibility. Should work but a few laws might cause problems. If you want to try it out, backup your save and message me if you've faced any issues.
Popular Discussions View All (6)
26
28 Dec, 2023 @ 3:41pm
Suggestions
Markellus
6
26 Sep, 2020 @ 4:14am
Bugs
Markellus
2
26 Apr, 2021 @ 1:16am
Holy War is not working
Lord
152 Comments
Maschinenmensch 28 Jul, 2023 @ 4:06am 
Nice
Beast-Storm 24 Mar, 2023 @ 1:14am 
Even if this mod isn't updated... at least it'll help inspire my space story me and my co-author are working

That will be its legacy (if not updated)
Zeyon 21 Jan, 2023 @ 5:52am 
I hope the author or somebody else update this mod, I think it's fantastic
House of Krey 26 Sep, 2022 @ 6:03am 
Is this compatible with 3.5/Fornax?
Misterwheatley #Maintaintf2 30 Aug, 2022 @ 10:36pm 
Something is borking the localization files on this
Simuran 3 Jun, 2022 @ 2:52am 
Is it compatible with Petruxa’s Ethics and Civics Classic?
OH-LAWD-HE-HERE 21 May, 2022 @ 3:39pm 
This works on Patch 3.4
Misterwheatley #Maintaintf2 16 May, 2022 @ 8:02am 
Anybody know if this causes any conflicts in 3.4?
barkertommy43 14 Mar, 2022 @ 4:47pm 
Please update. thank you