Stellaris

Stellaris

Federations Expanded
152 Comments
Maschinenmensch 28 Jul, 2023 @ 4:06am 
Nice
Beast-Storm 24 Mar, 2023 @ 1:14am 
Even if this mod isn't updated... at least it'll help inspire my space story me and my co-author are working

That will be its legacy (if not updated)
Zeyon 21 Jan, 2023 @ 5:52am 
I hope the author or somebody else update this mod, I think it's fantastic
House of Krey 26 Sep, 2022 @ 6:03am 
Is this compatible with 3.5/Fornax?
Misterwheatley #Maintaintf2 30 Aug, 2022 @ 10:36pm 
Something is borking the localization files on this
Simuran 3 Jun, 2022 @ 2:52am 
Is it compatible with Petruxa’s Ethics and Civics Classic?
OH-LAWD-HE-HERE 21 May, 2022 @ 3:39pm 
This works on Patch 3.4
Misterwheatley #Maintaintf2 16 May, 2022 @ 8:02am 
Anybody know if this causes any conflicts in 3.4?
barkertommy43 14 Mar, 2022 @ 4:47pm 
Please update. thank you
LokiCharms 22 Jan, 2022 @ 7:25am 
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 124
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 136
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 148
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 160
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 223
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 336
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 344
LokiCharms 22 Jan, 2022 @ 7:24am 
Still getting these in the error log

[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 64
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 76
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 88
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 100
[09:02:03][pdxmodifier.h:478]: Modifier has entry not allowed by category: file: common/federation_perks/00_FEDEXP_perks.txt line: 112
Scyobi_Empire 16 Jan, 2022 @ 5:19am 
Mod works fine, did you play
Robotic Caretaker 28 Dec, 2021 @ 9:01am 
Does this work?
CornBrad 17 Dec, 2021 @ 5:15pm 
@Fetfrumos96 I bet if you ask one more time he'll update it go ahead
Fetfrumos96 16 Dec, 2021 @ 1:01am 
Please update your mods, the launcher swears a lot and the game crashes when I load your mods. Please, can you fix your mod, the mod does not want to work correctly in the new version 3.2
Fetfrumos96 8 Dec, 2021 @ 3:24am 
Please, is it possible to upgrade to version 3.2 the mod does not want to work correctly in the new version
Fetfrumos96 3 Dec, 2021 @ 12:41pm 
Can I upgrade to version 3.2
AzoorFox 23 Nov, 2021 @ 12:17pm 
UPDATE WHEN???
GovernmentHookah 12 Nov, 2021 @ 1:10pm 
Hello, does it compatible with 3.1 ? thanks.
Spitfire 7 Nov, 2021 @ 5:22pm 
Compatible with Revolution ethics and civics?
The Hat 26 Oct, 2021 @ 11:37am 
Perhaps something to do with slavery and processing for evil machine overlords, with restoration or caretaking for benevolent machine empires.
The Hat 26 Oct, 2021 @ 11:35am 
@Markellus

I've mentioned it long ago but I'd second more machine empire federations, they don't have to be stronger types, but different options for variety would be nice.
SAM 1 Oct, 2021 @ 1:31pm 
spanish mod ??
Skyking 30 Sep, 2021 @ 6:10pm 
Where's the Machine Federation? :steamsad:
Megatronus V 16 Sep, 2021 @ 11:26pm 
Will this be updated for 3.1?
Journeyman Prime 2 Aug, 2021 @ 5:22am 
This mod breaks the "Common Ground" start by replacing the "Galactic Union" Federation type with the "Slaver Guild" federation type. In addition, whenever two empires would form a Galactic Union Federation, they instead form a Slaver Guild Federation that is always nameless for some reason. I would love for this to be fixed as soon as feasible!
ShinyNobody 28 May, 2021 @ 1:45pm 
defense coalition combined with good ai mod is evil. no political power on the for fleet. and no upkeep or limit it is broken with this combo for the ai. =D maybe change it somehow so that i do not need to cheat to not get randomly stomped (i did not watch my 2 neigbours on the weaker side for some time and the war declaration witch over 300000 poer while i had like 80000 ) edit and that was only half of the fleet wtf XD thid made them stronger than the biggest powerhouses in a short time (i bet the no upkeep is the problem) from nobodys to all crushers
Lord 28 Apr, 2021 @ 7:52pm 
Author when you have the federation origin it always goes to spirtualist. It depends on your ethics. I'd rather that if the origin said galatic union it will be a galatic union.
HalfnHalf Overlord 28 Apr, 2021 @ 12:54pm 
Just my opinion, I like Prosperity Bloc over Economic Bloc.
Reprogrammed Automaton 26 Apr, 2021 @ 2:59am 
Maybe something playing off the new spy stuff, especialy since a lot of it is flavored as hacking which a machine intelect should be good at?
Markellus  [author] 26 Apr, 2021 @ 1:42am 
@Siva Fox
I was resistant at first since they already have hegemonies and research cooperatives but I figured a machine network federation would be cool once I get enough ideas for perks.
Reprogrammed Automaton 26 Apr, 2021 @ 1:29am 
Federation for machine empires possible?
Markellus  [author] 26 Apr, 2021 @ 1:18am 
Updated. Check the changelog.
Also Deus vult should be working now.
Discord server: https://discord.gg/sbd3nWnAud
oracle 18 Apr, 2021 @ 5:41pm 
The holy war isnt working, there is no casus belli for it even though I have everything nescecary. help please!
Waffz_The_Pancake 17 Apr, 2021 @ 12:01am 
This mod does mostly work on 3.0 for me
Its only bug is that some Federation Law Reqiurements no longer work, making it impossible to pass effected Laws
Funy Birb Man 16 Apr, 2021 @ 9:47am 
Is it going to be updated so it works with the big dick updade?
SargR 3 Apr, 2021 @ 9:49pm 
does this work on 2.8 now?
JenkoRun 16 Mar, 2021 @ 7:08am 
Many thanks Markellus!
Markellus  [author] 16 Mar, 2021 @ 6:45am 
For now, I have created a Discord to keep things more neatly organized. Those who want to join can get in through this invite: https://discord.gg/sbd3nWnAud
Markellus  [author] 16 Mar, 2021 @ 6:44am 
Updating this soon, when the new Stellaris patch arrives
JenkoRun 15 Mar, 2021 @ 3:52am 
@Bane I'd welcome the update :)
Bane  [author] 15 Mar, 2021 @ 3:49am 
Hey, as far as I can see this mod is outdated but still works mostly, If you want I can update it.
JenkoRun 5 Mar, 2021 @ 2:28am 
Ded?
Lord 20 Feb, 2021 @ 9:50am 
How do you do holy war it's not working
Lord 16 Feb, 2021 @ 9:00pm 
Holy war caus belli not showing up
Lord 7 Feb, 2021 @ 4:22pm 
What does super national do
It says any policies I alter. Does it mean my empires policies are enforced on others within the federation or does it mean I can alter any law and no voting?
TheFlyingPotato 6 Jan, 2021 @ 4:08am 
Looks like the scope switch to fedderation leader doesn't work as you think, so there are 200+ erros being logged. And this makes the whole "force" your cofederates to switch policies to not work
Take in mind I only deduced this from a quick glance at the error.log and at the mod files, something else might work
The Hat 16 Dec, 2020 @ 8:06am 
Anything planned for machine empires? Not looking for OP'd stuff but I would like more options for them. A machine only federation comes to mind, their equivalent of xenophobic, also perhaps a more peaceful federation type which plays like a pacifist federation.
ZacharyBuilder 1 Dec, 2020 @ 1:35am 
2.8