Stellaris

Stellaris

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[OUTDATED] Civics Expanded: Civics Only
   
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3.579 MB
19 Apr, 2020 @ 7:55am
20 May, 2021 @ 8:36am
22 Change Notes ( view )

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[OUTDATED] Civics Expanded: Civics Only

In 1 collection by ElectroHelal
Civics Expanded Family
4 items
Description
THIS IS THE OLD MOD VERSION!

Please head here to get the new version of the mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2720527609


Why?

The old mod was owned by ElectroHelal before MadeinCanada10 had Stellaris on steam, and ownership cannot be transferred so we decided to make a new modpage for all the mods.

What do I need to do?

Simply go to the new location and subscribe to the new mod and unsubscribe to the old one. If you would like to help us then please spread the news! The more people who hear about this the less difficult the move will be for everyone.

What will happen to the old mod?

Nothing, really. We will likely provide one or two updates of the new version (with a warning) to give people time to switch, but eventually it will just be an event to tell people to switch. The modpage will remain up to redirect any old searches/links or otherwise.
Popular Discussions View All (1)
0
19 Apr, 2020 @ 8:26am
PINNED: Civics Expanded: Civics Only List of Features
MadeinCanada
127 Comments
MadeinCanada 10 Jan, 2022 @ 12:05pm 
Now, because so much of my time is devoted to work and school, do not expect large content updates often. I will of course work on new updates and features, so keep ideas coming, it's just that it will take much more time. Patches to ensure functionality/bugfixes will be done ASAP when reported.

I have more plans for this, and I really want to work on a bunch of new ideas, and also integrate all the great ideas you guys have, like in the suggestions thread.

I sincerely thank you all for your patience and co-operation, and I hope that we can all make this mod better than ever before! I will send a message here when the new version is up, and I will request ElectroHelal to upload a patch here which adds an ingame event to inform people of the new mod (which can be disabled to prevent annoyance ofc).

-MadeinCanada10

(2/2)
MadeinCanada 10 Jan, 2022 @ 12:05pm 
Hello everyone. I know it's been a while (around 6 months?) and I once again apologise for my absence, I was in a very difficult place and was very busy.

Now, I fortunately plan to return! First of all, the mod needs to be up to date with the current version; I believe it is mainly compatible as of now, but I am sure there are a few issues, so please send those issues here in the comments so I know what to fix.

The new version will be ready soon, hopefully before next week, I'm guessing Saturday/Sunday.

Important! The new mod version will be on a different modpage, and will go under the name of Empires Expanded (a more fitting name I think). This is because ElectroHelal is the original uploader of the mod (before I had Stellaris on Steam) and so I cannot upload patches myself. This transfer will allow me to more easily keep it updated.

(1/2)
bizmaster The Slav 26 Nov, 2021 @ 8:44pm 
will this be updated?
Gexi_TheHundredth 17 Sep, 2021 @ 5:23pm 
When do you think to earliest time would be for this mod to update to 3.1?
Wintermist 5 Aug, 2021 @ 12:59pm 
I wonder if the Peacekeeper Federation is not working as intended. Only the bottom option enters them into the federation, and the other one you can't change their Ethics and it also don't enters them into the federation as it states. It could perhaps be a mod incompatibility with ACG? Not sure. Thought I'd mention it in case others run into it too.
MadeinCanada 9 Jul, 2021 @ 3:13pm 
@Grendain Is the mod not working? It should be.

If you're simply asking for more content, we released a large content update to the main mod recently, it's linked in the description. We are working on more content, although I am only one person and I have work and school, so I cannot devote too much time to this. Updates will be steady, but it will be kept up to date as much as possible
Grendain 9 Jul, 2021 @ 3:46am 
Pls update for 3.0.3 with more news civis. This mod is goood
MadeinCanada 26 May, 2021 @ 10:29am 
@Cookiesnm1lk It should be in the Artificial Intelligence policy area. If not there, do you have any mods that alter the policies?
Cookiesnm1lk 26 May, 2021 @ 1:13am 
"Machine Cult (NEW)
Engineering research from jobs: +10%
Construction time: -15%
Traditionalist faction likes machines
AI Worship policy option available
Priests produce 3 Engineering Research instead of 2 Society Research"

i cannot find this AI worship policy. it's not in religion or any of the other policy options. even tried using the "free policies" command and it did not show up.