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Main mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2717193796
Lite version (for compatibility): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2720527250
Civics only version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2720527609
Vanilla overhaul submod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2720527026
I have more plans for this, and I really want to work on a bunch of new ideas, and also integrate all the great ideas you guys have, like in the suggestions thread.
I sincerely thank you all for your patience and co-operation, and I hope that we can all make this mod better than ever before! I will send a message here when the new version is up, and I will request ElectroHelal to upload a patch here which adds an ingame event to inform people of the new mod (which can be disabled to prevent annoyance ofc).
-MadeinCanada10
(2/2)
Now, I fortunately plan to return! First of all, the mod needs to be up to date with the current version; I believe it is mainly compatible as of now, but I am sure there are a few issues, so please send those issues here in the comments so I know what to fix.
The new version will be ready soon, hopefully before next week, I'm guessing Saturday/Sunday.
Important! The new mod version will be on a different modpage, and will go under the name of Empires Expanded (a more fitting name I think). This is because ElectroHelal is the original uploader of the mod (before I had Stellaris on Steam) and so I cannot upload patches myself. This transfer will allow me to more easily keep it updated.
(1/2)
If you're simply asking for more content, we released a large content update to the main mod recently, it's linked in the description. We are working on more content, although I am only one person and I have work and school, so I cannot devote too much time to this. Updates will be steady, but it will be kept up to date as much as possible
Engineering research from jobs: +10%
Construction time: -15%
Traditionalist faction likes machines
AI Worship policy option available
Priests produce 3 Engineering Research instead of 2 Society Research"
i cannot find this AI worship policy. it's not in religion or any of the other policy options. even tried using the "free policies" command and it did not show up.