Stormworks: Build and Rescue

Stormworks: Build and Rescue

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APG-3B Airborne AESA RWS Radar
   
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25 Apr, 2020 @ 8:10pm
28 Apr, 2020 @ 2:14pm
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APG-3B Airborne AESA RWS Radar

Description
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THIS PROJECT HAS BEEN SUPERSEDED BY THE APG-4A:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2272551020
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This is a demonstration of the setup of the B version of the APG-3 series radar. This system is the second iteration of the APG-3 family.

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NOTE: It is important to understand that this radar is automatically pitch stabilized, but not roll stabilized. A mechanical stabilization system like the one demonstrated in this build examble is required for accurate Altitude and GPS target information.
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This radar is designed to work on a 2x2 or above monitor, though a 1 x 1 might work for basic operation.

This version includes:

1) Basic start-up BIT
2) Range-while-scan function
3) Track up to 100 targets
4) Scan ranges of 500, 1000, 2500, and 5000 meters.
5) 180 degree scan width
6) Differentiate between air and sea targets
7) Pitch stabilized
8) Expanded target data:
-Target altitude
-Target range
-Target GPS X and Y values
9) Single-target lock-on mode

Air targets (targets detected above the pre-specified altitude) are displayed as a '+' and sea/ground targets detected below that altitude are displayed as a '='.

Direct subscribe to the microcontroller here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2074430705

It is recommended to build the radar system onto a PID controlled roll stabilizer as demonstrated in this workshop set-up.

Future versions are planned to build on this version as a foundation. Below is a WIP list of planned version. These are subject to change and subject to the limit of my inexperience at building and LUA.

Future versions are planned:

C Version will include:

1) Data-link capability

D Version will include:

1) Track-while-scan capability
42 Comments
human_ 7 Dec, 2021 @ 1:29pm 
Ok will take a look
Jim Halpert  [author] 6 Dec, 2021 @ 7:00pm 
Also, my APG-4 is a general upgrade over this system and has superseded it.
Jim Halpert  [author] 6 Dec, 2021 @ 6:59pm 
Correct. I believe that is the default distance unit in the game.
human_ 6 Dec, 2021 @ 6:01pm 
Just to make sure, the ranging information is in meters right?
Jim Halpert  [author] 10 Oct, 2020 @ 9:35am 
It does one scan bar per tick, meaning it scans about 1 degree per tick. There seems to be some kind of bug preventing the lock system to work properly right now. I'll work on it. The lock system basically does lock that way, once you select a target it narrows down the scan area to just a few bars to the left and right of the target.
Mat 10 Oct, 2020 @ 9:01am 
nice, thanks
the only thing i'm missing is the scan rate to be faster, sadly if it's not almost a scan per tick i can't use it. have you though of doing like older radards (such as the AN/APQ159) where there's a Pseudo-lock (radar rapidly scans only a bit left and right of the target locked) ? i don't know how yours work, it's too much spaghetti for my brain ! still tho, very nice radar.
Jim Halpert  [author] 10 Oct, 2020 @ 8:56am 
The scan rate increase would require you to increase the per-tick scan increment as well as increase the beam width. Its been a while since i've worked on this radar so I can't remember exactly how easy that would be. The XYZ coordinates would be stored in the Xgps Ygps and Altitude measurements.

I'll start working on a new version of this system with improved code and options.
Mat 10 Oct, 2020 @ 6:32am 
so, i'd like to increase Scan rate, and obtain XYZ coordinates of target outputed as numbers, how would i retrieve them ? why does the lock button work for a sec then looses tracks ?
Jim Halpert  [author] 24 Sep, 2020 @ 11:56am 
Thanks for the compliment! There is still imperfections that I need to iron out when I get my head around more of the math involved.
Подпивасик 24 Sep, 2020 @ 4:28am 
Its the Best radar i ever seen