Stellaris

Stellaris

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~ !AI Mini-mod: Smarter Megastructure Selection
   
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Tags: AI
File Size
Posted
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67.226 KB
28 Apr, 2020 @ 7:27am
29 May, 2021 @ 3:55pm
8 Change Notes ( view )

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~ !AI Mini-mod: Smarter Megastructure Selection

In 1 collection by TechSY730
Mod List [2.7]
62 items
Description
An AI mini-mod making the AI choose megastructures with some semblance of intelligence instead of nigh-random selection.

In vanilla, the AI chooses megastructures more or less randomly. This mod gives some logic to AI selection of megastructures, based on ethics and resource needs.

Compatible with StarNet AI and Glavius AI, as they do very little with megastructures. (The only change StarNet made has already been incorporated here)
Conflicts with any other mods that modify vanilla megastructures (except habitats and gateways, which this mod does not touch), but generally prefer their changes over mine (rather have vanilla AI megastructure selection then a broken feature of a mod)

Recommended load order:

Official launcher (2.4 and up) (lower takes priority):
<top or near top>
StarNet AI or Glavius AI or any other total AI mod (optional)
<this patch>

If you are using Paradox Mod Manager (not the official launcher) or vanilla launcher 2.3 and below, order is reversed (highest takes priority) In this case, these should be near the bottom, with this mod right above your total AI mod (if you have one)

TODO:
Review weights for mega art assembly (boost chance if any planet is short on amenities?)
8 Comments
TechSY730  [author] 31 Dec, 2021 @ 5:00pm 
@dostillevi
Well, I pushed the fixed version, and yet Steam doesn't register an update; notice the last updated time is still in May.
This means the fix was already pushed.

So, I am not sure what is going on for you. Try unsubscribing and resubscribing?
TechSY730  [author] 31 Dec, 2021 @ 4:57pm 
@Dust0906 No. I had such a mod, but it is quite outdated at this point, and haven't updated it yet
TechSY730  [author] 31 Dec, 2021 @ 4:42pm 
@dostillevi Hmm, my local working copy seems to have fixed it. Maybe I forgot to push the update?
TechSY730  [author] 31 Dec, 2021 @ 4:40pm 
@dostillevi :facepalm: Oops

That seems easy enough to fix (though I am NOT updating compatible version number as I am not testing it in game right now)
Big Sneezy 20 Dec, 2021 @ 7:47pm 
This mod uses "is_colonizeable" which is a typo. It should be "is_colonizable" per the wiki: https://stellaris.paradoxwikis.com/Conditions

This appears in several megastructure files.
Cutha_0906 27 Feb, 2021 @ 9:07am 
Good to see this mod)) Does this mod help AI to choose Ascension perks?
TechSY730  [author] 5 Aug, 2020 @ 5:20pm 
@Sjru, no, and given the way that megastructures are defined I would be hesistant to put it into this mod. However, making an addon for gigastructures would be something I would be open to
Sjru 🐲 3 Aug, 2020 @ 11:58am 
Does this have weights for the gigastructures mod?