Stellaris

Stellaris

143 ratings
Enhanced Traits
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745.855 KB
28 Apr, 2020 @ 6:42pm
19 Sep, 2021 @ 7:01am
10 Change Notes ( view )

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Enhanced Traits

Description
This mod improves trait system by adding more content into it. Featuring new traits/4 tier for every trait/increased number of possible trait. AI Empires most of the time have 5-8 traits each.

Enhanced Traits Changes[docs.google.com]

Trait ID [docs.google.com]

Mod Content
  • Reworked vanilla traits.
  • Increased number of biological traits to 278.
  • Increased number of machine/robot traits to 184
  • Increased max trait points to 10.
  • Increased trait points for biological to 5 & for machine to 2.
  • Improved trait picking AI.
  • New traits has impact on pop ethics.
  • Massively increased size of genetic/robotic modification
Compatibility

This mod replaces following files.
  • common/species_archetypes/00_species_archetypes
  • common/traits/04_species_traits
  • common/traits/05_species_traits_robotic
  • interface/species_mod_window.gui
Should be compatibile with most of the mods. Just place it lower than any other trait mod.
72 Comments
just a person ? 8 Jan @ 6:21pm 
the trait that add life span does not work
Lordlony 1 Dec, 2024 @ 4:08pm 
Enhanced Traits Probably the most up to date version of this.
KIN 29 Nov, 2024 @ 1:44pm 
Does this not work anymore? I need an alternative if so.
Lordlony 18 Mar, 2022 @ 6:05pm 
Lets try this again Enhanced Traits Revised @KiritekQQ feel free to take over again :Blessing:
Play4leftovers 18 Dec, 2021 @ 7:14am 
As a note, the species_mod_window.GUI is missing closing bracket. Might cause issues, might not.
AnTi 2 Dec, 2021 @ 1:43am 
will this get updated ?
Devidose 2 Nov, 2021 @ 1:05am 
Somewhat spring-boarding off MrFunEGUYs comment regarding fixes, would it be possible to homogenise the traits to be more generic in regards to the job bonuses they provide? While many already are "+x% to jobs" some are still specifying particular jobs like the SR ones.
MrFunEGUY 1 Nov, 2021 @ 12:34pm 
Is there any chance you can look at incorporating my bugfixes for this mod into the main mod? This mod has quite a few small bugs, but I've fixed them for the most part.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2198699628
Alipheese Fateburn 17 Oct, 2021 @ 1:34pm 
@Megatronus V most likely it is a mod conflict. The mod worked just fine for me, but as soon as I added Planetary Diversity the traits went away, likely to do with that mod changing the habitability traits, and being further down the load order.
Megatronus V 23 Sep, 2021 @ 1:28am 
@Devidose Can confirm, tried a new game, on species selection screens, the new traits aren't even there. weird