RimWorld

RimWorld

35 ratings
Pre Transcended (Continued)
   
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
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Updated
1.214 MB
3 May, 2020 @ 10:35am
14 Jun @ 11:08am
12 Change Notes ( view )

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Pre Transcended (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
925 items
Description

Update of Shinzys mod
https://ludeon.com/forums/index.php?topic=7670.0

- Adds a spacer faction, always enemy



[dsc.gg]
[github.com]



Not once has a faction been so skimpy about dropping their armor! Such armor - few loot - wow.

The pre transcendents are very, very futuristic and mostly unfriendly
Comes with robotic companion friends!



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: faction
23 Comments
Mlie  [author] 10 Mar, 2021 @ 1:21pm 
@bearhiderug Tested with only this mod loaded and the world generates with the normal amount of bases per faction. So I assume its connected to one of your other loaded mods.
Mlie  [author] 14 Dec, 2020 @ 12:30pm 
@bearhiderug Well, now you can sell them for a nice profit :D
Mlie  [author] 14 Dec, 2020 @ 11:10am 
@mmmihkel Should be fixed now, thanks for reporting!
mmmihkel 13 Dec, 2020 @ 5:08am 
just informing that buying sword thingy (Blazersomethingsomething) from a wepon dealer costs 0.5 silver. I guess thats not intended.
Popo Bigles 26 Nov, 2020 @ 1:01pm 
These people look like the anti-thesis to mechanoids. They look pretty rad, thanks for reviving old mods so that we may enjoy them!
Mlie  [author] 30 Aug, 2020 @ 12:50pm 
@bearhiderug Should be fixed now, was missing the pawngroupmaker for Settlement.
Mlie  [author] 29 Aug, 2020 @ 10:54am 
@bearhiderug Tried this and it seems to work okay for me. Did a quickstart and then spawned a raid from the faction. Worked ok.
Mlie  [author] 29 Aug, 2020 @ 6:59am 
@bearhiderug It might be because the change in utility slots. Ill take a look
Mlie  [author] 29 Aug, 2020 @ 5:33am 
@bearhiderug Can you reproduce it with only this mod loaded?
Mlie  [author] 27 Aug, 2020 @ 11:00am 
@bearhiderug Sorry about that! Had one wrong property in the ManeuverDef for the Sword in the mod. No idea why it should affect all other melee-weapons but it should be fixed now.