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I can take a look re: crossing at the ends of the platform, but I think the issue might be that the pathways for the platforms are just close enough together because of the width of the tracks that the game can find a path between the nodes at the ends, sort of like how you can have a vanilla paved path near a road with a sidewalk and pedestrians will find their way between them. I'm not sure if there's much I can do about that (or frankly, if I actually know enough about asset creation to fix it), but if any asset creator has suggestions I'd gladly hear them!
Here's some of the work I've done with it so far: https://imgur.com/a/t8Lvx3F