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your mod has been translated by Junky into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
I played a bit with this mod enabled and I had Australia as an opponent.
It was hard for me to believe why he had such a huge science output on his campus districts.
First I did believe it has to be because of JNRs Happy Districts mod but then I started a game with Australia myself.
Then I saw because of the bonus for forests, there is a synergistic effect with the appeal that has an even more significant impact on Australia.
As s solution I would suggest you the following change to your mod to compensate for the higher values.
<ModifierArguments>
<Update><Where ModifierId='TRAIT_BREATHTAKING_CAMPUS' Name='YieldChange'/><Set><Value>1</Value></Set></Update>
</ModifierArguments>
This would give Australia just a bonus of 2 instead of 3 for campuses on breathtaking places.
I know that you have another mod for Australia but I think this is a simple change and those guys using only this mod would understand and thank you for have a balanced mod keeping in mind which changes affect other nations to much.
I've tried several effects to keep a Mountain bonus of some sort, but nothing worked without over-complicating things heavily.