Sid Meier's Civilization VI

Sid Meier's Civilization VI

EpsTweak for Science Adjacency
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Update: 10 Sep, 2021 @ 9:57am

* Neighborhood bonus removed.
* Added a new bonus of +1 Science from the adjacent City Center.
* Added a new bonus of +2 Science from each adjacent Spaceport.

Update: 25 Oct, 2020 @ 9:45am

* Updated implementation which should make it so that the changes affect unique districts as well. (Provided they previously had mountain science adjacency)

Update: 30 May, 2020 @ 4:34am

Fixed a crash caused by load order with a different mod.

Update: 15 May, 2020 @ 5:29am

Redesigned due to a problem in how district adjacencies treat Mountains from different biomes as separate from one another:

* The Mountain adjacency bonus is now removed completely.
* Added a new adjacency bonus: +1 for every 2 Forests.

Update: 9 May, 2020 @ 2:38am