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you have some filter
Also any connected grids (small ships) docked at connectors with their own copy of the script running seemed to error out whenever the base's script was giving an error, even though neither of them should be looking for anything on connected grids.
To filter to only specific container blocks, that is done in the LCD panel's custom data. So if that is changed to 'C:Storage', they will only look for container blocks with 'Storage' in their names, correct?
with a filter "C:Storage" you must have a container with a name contains Storage
the script say quickly the number of panel found, here there are no panel and no cockpit and this the end of script.
the filter in the custom data of programmable block is use to find pnale or cockpit default is '*', do not change it
but change the filter in a custom data of panel with you value 'C:Storage' or more restrictive filter to try it how work
the script must say "List<IMyTerminalBlock>(*):x" where x is the number of containers
I hope I was understandable enough
Version 1.1
List<IMyTextPanel>(C:Storage):0
List<IMyCockpit>(C:Storage):0
And then nothing, none of the LCDs update at all. Even disconnected all my ships and rovers, made sure the script was set to only read the single grid, but nothing worked.
if the script tries to read too many elements it may take too long and say "script is too complex"
try to reduce with same grid filter M:* or other
List<IMyTerminalBlock>(*):260
List<IMyTerminalBlock>(*):260
List<IMyTerminalBlock>(*):260
Script execution terminated, script is too complex. Please edit and rebuild script.
I've not changed the script, or edited it in any way, and I've tried unsubscribing and re-subscribing to make sure I have the most recent version off the Workshop, and it always gives me that error now.