Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

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Massive mining
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Building
Buildings (by category): Storage, Mine, Factory, Industrial facility
File Size
Posted
Updated
158.933 MB
21 Jun, 2020 @ 2:19pm
12 Jan, 2021 @ 5:04am
9 Change Notes ( view )

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Massive mining

Description
The Massive Mining Pack adds a set of miningn buildings that will allow your repbulics mining industry to compete with the rest of the world.

This mod adds:
>Gigantic coal and iron mines ( 1500 workers, 6300 tons of iron production or 6750 tons of coal production max )
>Gigantic processing plants ( 250 workers, 3500 tons of iron or 3750 tons of coal processed max )
>Gigantic storage ( capable of storing upwards of 20000 tons of mining industry products )
>Heavy duty conveyors ( set of conveyors 2.5x times faster than regular conveyors )

Every building has rail connections. Be prepared for long building process and very high electric demand during operation. You'll have to provide a dedicated power lines connected directly to mines and processing plants, these buildings can use over 4 MW of electricity.

This mod uses textures and some 3d assets created by 3division.
Popular Discussions View All (2)
0
16 Oct, 2024 @ 3:17am
Gigantic Storage problem
HGFSS
0
8 Aug, 2023 @ 1:10pm
Not working after current update
Thomas Fernandez Lopez
39 Comments
Reinhardt Von Helbrecht 24 Jul, 2024 @ 5:57am 
I have noticed a problem with these assets related to the export process. I think it lowers production in both the mine and the processing plant. I have tested this on a few maps now, and eventually, the export section becomes a static number, reducing production in the mine to around 10-15% and in the processing plant to 5-25%. I have multiple storage and export options for ships, so there is no break in production, as I have max power, water, and waste taken care of. There is nothing stopping the max production of both buildings except this export static number. When I clear the export storage, it jumps from around 450 tonnes in the mine to the max 6300, reaching 100% productivity for a moment. Then the export number stops moving to a static number, and productivity drops again. This happens with both the mine and the processing plant. Is there a fix for this?
sosulinden 26 Jun, 2024 @ 5:22am 
It is not possible to remove waste using an internal railway station(
generic hooman moat.gg 23 Apr, 2024 @ 5:21am 
Give us a heavy duty conveyor connection, it's a pain in the ass using transfer engines because you have to space the mine and the processor plant far enough apart to get the engines connected to the main road network so it can get maintained
adamerso 22 Apr, 2024 @ 7:06pm 
Great job thank you very much :))


>be real cool if there was oil, uranium and bauxite buildings too
I would also request such a buildings :)

also for me with low speed of mining/processing helped adding fast (modded) conveyer engine between building and storage - despite low range. But it also sometimes fails and export keep being stucked at some low value such a 0,4t, and dropping that little many many times helps somehow - same moment you drops little bit of stucked material productivity goes from ~15 to 80-100% :) After many many drops works well for a while :)
generic hooman moat.gg 19 Apr, 2024 @ 10:41am 
be real cool if there was oil, uranium and bauxite buildings too
Tomori 27 Mar, 2024 @ 7:46am 
Take a coal mine as an example, when the amount of coal ore stored inside the mine is close to zero (meaning only a few tenths of a ton) and no longer changes (no longer changes because sufficient conveyor belts carry the newly produced coal ore away immediately), the production capacity will plummet to a few hundred tons, it should have thousands of tons, I don't know why
Tomori 27 Mar, 2024 @ 6:57am 
I also had a problem with low production
Thomas Fernandez Lopez 8 Aug, 2023 @ 12:20pm 
After the current update it does not work anymore. Maximum production is 150-200 tons..... i have no idea why.
Veteran-1943 17 Mar, 2023 @ 1:49am 
Можно сделать склад такой-же длины но с двумя путями для поездов ?
Zizo 26 Feb, 2023 @ 1:51pm 
Would be possible to make those HD conveyor towers with just pedestrian road connection? instead a normal road? that would help A LOT:)