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2: Understandable
3: Also understandable
4: I didn't see you'd noticed and fixed it until after I commented.
5: Very understandable
Also, I liked the cannon section!
2. I'll definetly do that, QOL improvements are not a necessity for the moment as it's still a prototype.
3. The panels were there for a little challenge, altough I had a LOT of issues with Unreal Kismet and this engine being a bit outdated. The point was to make the springboard appear after you successfully lit all the panels while avoiding the shocksquid's attacks. Again, due to time constraints I never got to finish it.
4. Already fixed
5. That's not really gonna help. I shouldn't ask my teachers to buy a game they're most likely never gonna play the game and waste money for that. It's just unecessary and a waste of time and resources for them, which I completly agree with yet am pissed about...