A Hat in Time

A Hat in Time

SchoolProject_Test (!!Abandoned!!)
14 Comments
crash fan razer63 19 May, 2021 @ 8:37pm 
have you tried different wiring methods using logic gates?
Bladetastic  [author] 11 Jul, 2020 @ 4:00am 
The idea of that segment was that you'd hit every button so the Ice Jump Platform would appear afterwards. However, I couldn't figure out on how to do it and due to time constraints, I had to release this ASAP. I'm on a break atm but I will definetly fix this when I can.
Michael Underwood 11 Jul, 2020 @ 3:31am 
The level itself is alright for what it is. However, the button segment with the squid thingys confused me object-wise. I thought I had to press them all, until I realised I could just use the next Ice Jump Platform. Could you consider fixing the flow of that area?
KoolMoth 2 Jun, 2020 @ 11:53pm 
where is the hentai?
TheManOfManyNames 1 Jun, 2020 @ 4:20am 
Good Job!
Bladetastic  [author] 21 May, 2020 @ 3:28am 
As mentioned before, this is just a prototype (WIP). QOL improvements are not the priority, the main priority is to make sure the stage works. After that's done, THEN we can work on visual improvements.
Fabian_M1 20 May, 2020 @ 7:59pm 
Include particle effects, enable depth of field (DOF) in world properties. Check out the blue time rift template to see how it's made. Add more different secret staticmeshes (timerift platforms) for more variety. It looks very empty right now especially with DOF off.
Johnnysaurus04 20 May, 2020 @ 6:29pm 
Nice
Glow Woomii 20 May, 2020 @ 1:01pm 
1: Oh, okay. It's pretty easy to do it quickly, but I understand.
2: Understandable
3: Also understandable
4: I didn't see you'd noticed and fixed it until after I commented.
5: Very understandable

Also, I liked the cannon section!
Bladetastic  [author] 20 May, 2020 @ 11:55am 
1: For the project I have, music is not something that I HAVE to add on for the moment, also due to time constraints, I had no time to add music as I really need to get feedback as much as possible (sorry).

2. I'll definetly do that, QOL improvements are not a necessity for the moment as it's still a prototype.

3. The panels were there for a little challenge, altough I had a LOT of issues with Unreal Kismet and this engine being a bit outdated. The point was to make the springboard appear after you successfully lit all the panels while avoiding the shocksquid's attacks. Again, due to time constraints I never got to finish it.

4. Already fixed

5. That's not really gonna help. I shouldn't ask my teachers to buy a game they're most likely never gonna play the game and waste money for that. It's just unecessary and a waste of time and resources for them, which I completly agree with yet am pissed about...
Glow Woomii 20 May, 2020 @ 11:45am 
3: What is the use of the panels just before the timepiece? What do they do? You can give them something they can do in Kismet, and there's guides for that. 4: You should probably turn off the playable character tag, though that won't really impact the level itself. 5: Make sure your teacher has the game on PC and knows how to play. They won't be able to access this mod if they don't have the game. Also, just in case it comes out on the Epic Games store or something, make sure it's on Steam. Also, they need to have completed 8 time pieces and gotten the ice hat to access the mod playing room.
Glow Woomii 20 May, 2020 @ 11:45am 
I can't access the survey, so I'll put my criticisms here. 1: You should probably add music to the stage. You can do that by finding Music Trees in the Content Browser, picking one out, going to World Properties, adding a MyMapInfo (I think) by clicking the blue arrow on the dedicated place for it, and then putting your music tree in the music tab. This guide explains it better: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1332838649 2: Add some pillars to hold the ice platforms. It'll make the level look better.
Bladetastic  [author] 20 May, 2020 @ 11:43am 
That must have been a mistake on my end. Terribly sorry about that, I'll fix it right away
SabMods 20 May, 2020 @ 11:38am 
Why is this tagged Playable Character???