Total War: WARHAMMER II

Total War: WARHAMMER II

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[BW] Imrik Dragon Isles
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Tags: mod, Campaign
File Size
Posted
Updated
182.802 KB
20 May, 2020 @ 4:55pm
22 May, 2020 @ 5:54am
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[BW] Imrik Dragon Isles

Description
Description
Simple mod that adds Jungle climate to suitable preferences for Knights of Caledor. Found it strange that he couldn't conquer the Dragon Isles on Mortal Empires campaign, so now you can. You can also invade Southland Jungles on the Vortex campaign, besides the desert (the entire continent of the Southlands will be yours, mwuhahahah! :3).

Compatibility
Simple and highly compatible mod, should work with everything that doesn't change campaign_group_members_tables and even then as long it doesn't change the line for Caledor it should be fine.

Other
I've included this mod to Baron Wolfgangs's High Elves 0 - Landmarks & Climates so no need to use them both.

Workshop
Check my other mods on My Workshop page.

Contact
I'm on the C&C Modding Discord ([FS]𝕭𝖆𝖗𝖔𝖓 𝖂𝖔𝖑𝖋𝖌𝖆𝖓𝖌#3287).

Feel free to comment on balancing and bugs
24 Comments
안심 17 Aug, 2023 @ 5:53pm 
doesn't work bro.
Finneg4n 29 Aug, 2021 @ 2:58am 
>I've included this mod to Baron Wolfgangs's High Elves 0 - Landmarks & Climates so no need to use them both.
I've been using High Elves 0 - Landmarks and climates for some time in my campaigns and I've noticed difference. When I substituted it for this mod, Ellyrion do not have now acces to its special landmarks on tier 1 and 4, only to landmark on tier 5. Can you fix that, plz? :)
Also Star Tower do not appears in any of them, but I got used to live with that ;)
[FS] Kapitan Wolfgang  [author] 20 Mar, 2021 @ 2:18pm 
@n.pedrazalis, it doesn't need an update. It still works
n.pedrazalis 20 Mar, 2021 @ 9:02am 
UPTATE PLEASE I CANT LIVE WITHOUT THIS
unilateralism 14 Dec, 2020 @ 3:59pm 
@[FS] Kapitan Wolfgang Awesome! Thanks! Idk if this is easy or difficult, but would it be possible to quickly update without changing anything just so it doesn't show up as outdated in the launcher? It will help me and others more easily track which mods are updated and which aren't. If it's to much trouble, though, that is totally understandable!
[FS] Kapitan Wolfgang  [author] 14 Dec, 2020 @ 2:40pm 
@unilateralism Doesn't need an update, nothing changed for Imrik
unilateralism 14 Dec, 2020 @ 12:21pm 
Will you be updating this for T&T?
[FS] Kapitan Wolfgang  [author] 27 Nov, 2020 @ 1:01pm 
@SRD993, that is possible, but if I were to change the climate of the Dragon Islands, it could lead to a lot of compatibility issues with other mods and make the island uninhabitable for other factions unintentionally. This is the simplest and most compatible way to achieve the goal of making the Dragon Isles habitable for Imrik.
SunRead 26 Nov, 2020 @ 9:58pm 
Hi, what if we change the climate of the Dragon Islands region to an island climate?
In this case, you do not need to change the climate suitable for Imric (its list of suitable regions is large in itself)
PS: on the map of the great vortex, the climate of the dragon Islands is an island, not a jungle
Martin1978NL 12 Aug, 2020 @ 3:42am 
@Vaelore Onari Just wait till Imrik is at higher lvl and you've got the lvl 5 building in Caledor. You can even get a few more things that help make recruiting dragons cheaper, upkeep cheaper, starting lvl higher. I had that buying a SPEARMAN was more expensive then a Star Dragon, who was only 94 gold and started at lvl 6.94 gold! At that point you really just have nothing that can resist you anymore. Reason why I started playing the Grim hammer mods as well.