Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Regarding Sons of Asuryan. That mod would indeed have to be updated. I see it suffers from the same issues as Selian's Hef - 4 in that Imrik and Eltharion (with corresponding units) are now vanilla and would have to be cut out. The crafting mechanic used in that mod can also be found here . That would leave the Heroes, Lords and the landmarks. Hero and lords won't cause any incompatibility, but regarding the Landmarks I would have to contact the modmaker and get his permission to make it compatible. I feel like Selian's (original modmaker) mod did much more for the Highelves in terms of landmarks.