Space Engineers

Space Engineers

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UAS Bastet No DLC edition - Aerospace Multirole Frigate (Vanilla/Survival Ready/No Scripts/No DLC)
   
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Type: Blueprint
File Size
Posted
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2.343 MB
21 May, 2020 @ 9:07pm
1 Aug, 2021 @ 10:22am
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UAS Bastet No DLC edition - Aerospace Multirole Frigate (Vanilla/Survival Ready/No Scripts/No DLC)

Description
(Vanilla | Survival Ready | No Scripts | No DLC | 892 blocks | 9737 PCU)

Dimensions: 23 (57.5m) x 31 (77.5M) x 6 (15m)

See the UAS Bastet scripts/DLC version for a version with a full interior and script suite.
(Are you on XBox and want to check out this ship? It's XBox ready![spaceengineers.mod.io])

United Workers' Union Aerospace proudly presents its flagship frigate to the people! The UAS Bastet is a ship designed to handle just about any task thrown at her. Between its 1.5 kiloton surface-to-space lift capacity, its twin jump drives, and its full suite of weaponry, decoys and auto-repair systems, the Bastet is equally at home performing acquisition, repair, hauling, or even light combat missions.

No platinum? No problem.
The Bastet is powered entirely by hydrogen in space, and not a single ingot of platinum or uranium is required to construct it. With feet planted firmly on Terran soil, this ship can still conquer the stars.

Bring a comrade or two!
This frigate is designed for and tested around cooperative engineering. The main bridge features a captain's seat and a first engineer's seat, with more seating available nearby. Four cryochambers also make it an excellent spot to take a breather during those longer missions, and a full Medical Room means you spend less time recharging while on the go.

Explore the universe!
The Bastet has been tested extensively in multiple environments, from home sweet home on Earth to the cold void of space, and even to the strange and slimy shores of the Alien Planet. No matter where your base, this frigate can get you and your cargo off the ground and back again!

Features:
  • 6 gatling turrets and 2 fixed missile launchers, plus 2 decoys in the nose and 5 welders to keep everything topped up make sure you can come out on top in most engagements and protect smaller ships from drones. Strategic heavy armor placement is used to reinforce key areas and the top side of the ship while keeping weight down.
  • Timer block-based modes allow you to quickly go from normal flight to combat readiness and back again with the press of a button. No need to fumble with controls when something is bearing down on you!
  • Hydrogen thrusters and 6 gyroscopes provide excellent maneuverability and acceleration, even loaded. In atmosphere, 4 large atmospheric thrusters provide lift in conjunction with a large downward hydrogen thruster.
  • 60ML hydrogen capacity (4 large tanks) and 9 batteries backed up by 4 hydrogen engines keep you ready to go and allow multiple trips to and from space on a single load of fuel. 10 onboard O2/H2 generators are available refill the tanks from available ice sources, extending the ship's range even more.
  • 2 jump drives, each fully rechargeable in under ten minutes on hydrogen alone, or max speed on battery.
  • 2 large cargo containers main storage. Bring home 2,280kt of any ore! Need to stay out longer? A full industrial suite of 2 refineries and 1 assembler is aboard, with 4 modules (yield for refineries, speed for assembler) each.
  • Convenient in-cabin and external cargo access points plus dorsal and chin connectors.
  • Rated surface-to-space grid mass is 2,700t up to 1.1G (approximately 1,500t cargo). It can lift even more in-atmosphere, tested to 3,300t in 1.0G.
  • 3 emergency parachutes ensure you can regain control during descent to avoid becoming an expensive pancake, plus a fully walkable interior, ground-accessible connector and boarding ladders allow jetpack-free use and maintenance.

Construction:
This ship was designed to be able to be built entirely on planet, without the need for uranium for reactor fuel or thruster components, but is best built in stages. The core of the design philosophy is that the ship can provide incremental value that just keeps escalating as you add more to it.

Once the refineries are available, the ship can help build itself. Heavy armor can be filled solely with steel plate to provide plenty of protection until excess metal grids are available.

Jump drives are integrated into the design, but can be left unfinished until large sources of gold are found. This means the ship can be built early and get you to space quickly.

Found some uranium? Check out the Reactor Upgrade Module for an easy upgrade to nuclear power!

Help! I built this but my hotbars are all squares!
Not to worry! The hotbar setup guide has the flight seats and timer block hotbar settings used in this blueprint.

Flight:
The ship has excellent manuverability in general, with the ability to use only vertical thrust (spacebar to orbit) to get to space when lightly loaded. When fully loaded (2.7kt grid mass), it will require an angled ascent using both the bottom and rear thrust to push past about 10,000m altitude, followed by a slow pitch up to vertical to get out of the gravity well.

When in combat, try to take hits to the heavily armored sides and top of your nose instead of facing directly at the enemy and let your turrets work them over. Try to keep the enemy to your front/top in general, as most armor is there. If you can safely do it, get some shots in with your rocket launchers. The rocket launchers are also excellent for first strikes or sniping turrets in Mayday signals!

Credits/inspiration:
This ship owes some of its designs to two other beautiful and functional ships. The thruster layout and general tank layout was inspired by the Cephus X-500 Raliket and the nose layout with the rocket launchers + heavily armored decoys and mode blocks was inspired by the [VF2M] Hammer. Many thanks to fkotsuka and others who have made suggestions to improve this ship.

Feedback:
If you like this ship, please rate it! This helps other people find it and lets me know if I'm releasing good content. If you have any feedback, questions, or just want to let me know what you think, leave a comment! I'm always on the lookout for new optimizations to the design, so if you make any modifications that you think would benefit others, post them here so we can all see it.
19 Comments
Dev_Irresponsavel 4 Oct, 2024 @ 11:42am 
Muito bom de usar! Botei 2 torreta de canhões de assalto no teto, foi sucesso...
Merii  [author] 13 Aug, 2024 @ 5:20pm 
H2 generators probably are eating the ice to charge the batteries. Make sure they're off.
newgen 13 Aug, 2024 @ 12:47pm 
I mostly build the ship in survival alone (with the projector). It's my first time after my own crappy vessel. However, I don't understand the power system for the engines. I keep putting ice into the storage and it evaporates somewhere. But the tanks don't fill up and the thrusters stay cold. Any suggestion as to why? I disable all thrusters but the h2 and o2 tanks still remain empty
Heavenly 12 Jul, 2023 @ 8:15pm 
I can't seem to get this to fly, and I'm not sure what I'm doing wrong. I have a feeling it's industrial overhaul but I'm not sure.
Merii  [author] 10 May, 2023 @ 3:13pm 
Just land on something? It'll connect, it's just inset to make it look nicer. It doesn't extend at all.
Nexus 10 May, 2023 @ 12:47pm 
Hi i know its been a while since you've done anything but theres a landing gear in the ship how do i use this?
Merii  [author] 2 Dec, 2022 @ 11:00am 
@CathodeSunshine It's very old and not really maintained, but I'm glad you can find some use! The wheels: They are the lightest object that doesn't transmit deformation damage. If the outer block is damaged, if there was another armor block behind it, damaging the outside armor block would deform it, and the deformation "passes along" to armor blocks deeper inside, but not through nondeformable blocks like wheels, batteries, blast doors, etc.

A hit to the armor could transmit deformation damage "back", and if there was armor in front of the welder the block could deform and damage the welder, for example.
CathodeSunshine 1 Dec, 2022 @ 10:47am 
Hi there! I've been breaking down beautiful this ship in an attempt to learn from it and I'm very curious as to the reason that there are 1x1 wheels inside certain parts of the interior. Could you help me understand their purpose?
In[Spectre] 24 Sep, 2022 @ 12:46am 
I realized some of the hot bars commands were missing. Thankfully you’ve got your hotbar setup guide laid out! Working me way through it. The projector repair blueprint is very handy! I started looking at the projector because my Bastet was hit by meteor shower! LoL
Merii  [author] 22 Sep, 2022 @ 8:03pm 
The black 2x1 slopes in front of the hydrogen engines right next to the assembler speed modules are PBs in the DLC version. Again, I strongly recommend you paste in the DLC version in creative and take a look. It'll paste fine, just be missing the DLC blocks. :)