Space Engineers

Space Engineers

Not enough ratings
ISL - Pegasus MK2-A 170 Rescue & Recovery Corvette
   
Award
Favorite
Favorited
Unfavorite
Type: Blueprint
File Size
Posted
Updated
5.996 MB
27 May, 2020 @ 11:25pm
30 May, 2020 @ 1:00am
2 Change Notes ( view )
You need DLC to use this item.

Subscribe to download
ISL - Pegasus MK2-A 170 Rescue & Recovery Corvette

In 2 collections by Spite
ISL Shipyard
218 items
ISL - Pegasus Corvette Series
16 items
Description
Purpose
The Pegasus-A 170 is designed for rescue and asset recovery operations in hostile environments (ISL firmly denies any allegations of selling ships of this series or any other to pirate or freebooting factions of any kind).

It is equipped with front and underside landing gear and auxiliary hydrogen thrusters for reclaiming and extracting swiftly with damaged craft. It is also equipped with a survival kit, bed and medical scanner in the cabin for any injured crew recovered.

The MK2 swaps out the small dorsal landing pad for a jump drive, adds an additional O2/H2 Generator and emergency production (Basic assembler and basic refinery). Find the MK1 here.

Features
Tools, Scripts & Weapons:
Front and Underside mounted Landing gear
SAMv2 script - Autopilot (not recommended for use while locked to a ship)
PAM script - Autopilot (not recommended for use while locked to a ship)
Ascent Cruise Control Script
Parachute Hatches
2 Gatling Turrets
6 Interior Turrets


Power:
4 Batteries
1 Hydrogen Engine
1 Small Reactor
5 O2/H2 Generators
2 Large Hydrogen Tanks
3 Small Hydrogen Tanks

Movement & Control:
1 Cockpit
1 Remote Control
3 Gyroscopes
22 Small Atmospheric Thrusters
1 Large Atmospheric Thruster
26 Small Hydrogen Thrusters
1 Jump Drive

Cargo Space
2 Connectors
Not designed for carrying cargo, but has massive lifting thrust

Miscellaneous:
1 Survival Kit
Small Landing pad
1 Oxygen tank
Blue Rotating lights (Emergency Signaling)
1 Gravity Generator - range extends only as far as the ship, at 0.3g
1 Basic Assembler
1 Basic Refinery

Has an empty mass of 574735 kg.

All Programmable blocks are turned off in this blueprint.

Toolbars
Toolbar 1
1. A Thrusters All On
2. A Thrusters All Off
3. H Thrusters All On
4. H Thrusters All Off
5. Thrusters Braking Off
6. Connectors Switch Lock
7. Landing Gear Underside - Lock
8. Landing Gear Underside - Unlock
9. Lights On/Off

Toolbar 2
1. Battery Discharge
2. Battery Recharge
3. Camera Front Po
4. Camera Front Sb
5. Turrets On/Off
6. Landing Gear Front Lock
7. Landing Gear Front Unlock
8. Landing Gear Front Autolock On/Off
9. Antenna Broadcast On/off

Toolbar 3
1. PB [PAM] "up"
2. PB [PAM] "down"
3. PB [PAM] "apply"
4. Survival Kit On/Off
5. PB [PAM] "Align"
6. PB [PAM] "homepos"
7. Hydrogen Engines On/Off
8. Hydrogen Tanks Stockpile On/Off
9. H2 Generators On/Off

Toolbar 4
1. PB [SAM] "prev"
2. PB [SAM] "next"
3. PB [SAM] "select"
4. PB [SAM] "screen"
5. Reactors On/Off
6. PB [SAM] "add"
7. PB [SAM] "remove"
8. PB [SAM] "start"
9. PB [SAM] "stop"

Toolbar 5
1. Emergency service signalling lights

Toolbar 6
1. Ascent Cruise Control On/Off
2. All Doors Close
3. Gravity Generator On/Off
4. Parachute Hatches Open/Close
5. Repair Projector On/Off
6. Jump Drive - Recharge On/Off
7. Jump Drive - Jump
8. Jump Drive - Decrease Jump Distance
9. Jump Drive - Increase Jump Distance
6 Comments
Spite  [author] 26 Mar, 2022 @ 8:32am 
Huh, what mod were you using that puts the Pegasus into the world? As a side note, if you're using mods that add NPC ships to the world, I'd also recommend using the Hostile Takeover mod:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2694751775

Also, by default, the Programmable blocks should be switched off, so I'm not sure how the script could cause that.
Eletes 16 Mar, 2022 @ 7:48pm 
In a survival we ended up capturing this ship, and we had to grind everything down to gain access, but the cruise control script or something is bugged out, because now the thrusters on the front and back won't work to stop the ship at all.
Spite  [author] 6 Dec, 2020 @ 12:01pm 
No worries EmberStar, it happens to everyone, and it doesn't help that each ship has basically a whole manual in the description ;)

You were the guy helping out FruityMoon in the comments for the Atlas, right? Glad to see you're enjoying SE and ISL :steamhappy:
EmberStar 6 Dec, 2020 @ 11:53am 
I missed that detail. Oops. Sorry about that, completely my fault for commenting without closely reading the notes.
Spite  [author] 6 Dec, 2020 @ 11:33am 
All the Pegasus Corvettes are hybrid thrust, either H2 and Ion or H2 and Atmo.

This one has enough H2 thrust to escape planetary gravity (that is what the ascent cruise control script is for), so it shouldn't be a strictly atmospheric craft, unless you cant find ice.
EmberStar 6 Dec, 2020 @ 11:05am 
Putting a jump drive on a strictly atmospheric craft is an interesting choice. I guess it could work if someone was using a dedicated orbital lifting vehicle that doesn't include one.