Hearts of Iron IV

Hearts of Iron IV

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Unlimited Dockyards "PER_LINE"
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362.218 KB
4 Jun, 2020 @ 3:01pm
1 Change Note ( view )

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Unlimited Dockyards "PER_LINE"

In 2 collections by AeneasXI
AeneasXI's HOI4 Mod Headquaters - Balance / Utility / QoL Mods / Fixes / Country-Overhauls
37 items
Construction & Production Mods (+/-Speed, Slots, Cost)
20 items
Description
I made this mod because of a request. To put it in his own words: "Remember when in the past you could assign 15 dockyards to any type of ship?

I liked that! You could actually design your naval composition the way you wanted and minors could also build real navies... Now its just all about screen and submarine-spam." And I agree with that.

This mod aims to change this again:
-Invest as many Dockyards as you want into building any Shiptype ! Spend 30+ Dockyards on a single Carrier? Sure!
-No more will you be forced to spend years and years to build a single Capital Ship! If you want to speed things up you can now!
-Save-Game Compatible!
-Created a unique .lua file so it is compatible with all Mods that do not change those specific 3 Commands!

Full Changelog:
-DEFAULT_MAX_NAV_FACTORIES_PER_LINE = 999 (from originally 10)
-CONVOY_MAX_NAV_FACTORIES_PER_LINE = 999 (from originally 15)
-CAPITAL_SHIP_MAX_NAV_FACTORIES_PER_LINE = 999 (from originally 5)

Feel free to integrate the Code of my Mod into your Mods as you see fit!

Take Care and Have Fun!
Popular Discussions View All (2)
5
29 Apr, 2024 @ 4:44pm
ideas
juha.kananen
2
14 Aug, 2020 @ 12:46pm
new ideas
juha.kananen
120 Comments
Rocky the Rock 11 Jul @ 1:19pm 
This mod doesn't work with some mods if there's a defines file that loads "after" this mod's define file alphabetically. I added "zzz_" at the beginning of this mod's defines file and it immediately began working with kaiserredux, where the"KR_" suffix previously overwrote this mod's changes.
AeneasXI  [author] 5 Jun @ 4:00pm 
The AI can use it.
SysGabriel 13 Dec, 2024 @ 4:08am 
Me thinks the AI can use it, since it alters the DEFINE.
Ryan 23 Nov, 2024 @ 10:55am 
Can you make it so the AI uses it? At least make the US use it to pump out navy. Otherwise it gives a player a huge advantage over AI.
fLaMaster 25 Jun, 2024 @ 2:34pm 
sorry i was wrong. No need for gui modification. All working fine

if not working to you, then put this lower in you mod list
fLaMaster 23 Jun, 2024 @ 6:35am 
this mod still work and will be maybe forever. But, there is are problem with gui. You can change max mils, but you cannot assighn them. So, without modification gui, he is useless
Sgt.Ostfront 21 Jun, 2024 @ 1:07pm 
No that mod not work
anonymousss777 7 May, 2024 @ 8:53am 
does this mod work with millennium dawn
Fruitchen01 24 Mar, 2024 @ 10:32pm 
it still works in 1.14 :steamthumbsup:
白水 7 Aug, 2023 @ 6:19am 
It's outdated, but it still works:)