Hearts of Iron IV

Hearts of Iron IV

Unlimited Dockyards "PER_LINE"
120 Comments
Rocky the Rock 11 Jul @ 1:19pm 
This mod doesn't work with some mods if there's a defines file that loads "after" this mod's define file alphabetically. I added "zzz_" at the beginning of this mod's defines file and it immediately began working with kaiserredux, where the"KR_" suffix previously overwrote this mod's changes.
AeneasXI  [author] 5 Jun @ 4:00pm 
The AI can use it.
SysGabriel 13 Dec, 2024 @ 4:08am 
Me thinks the AI can use it, since it alters the DEFINE.
Ryan 23 Nov, 2024 @ 10:55am 
Can you make it so the AI uses it? At least make the US use it to pump out navy. Otherwise it gives a player a huge advantage over AI.
fLaMaster 25 Jun, 2024 @ 2:34pm 
sorry i was wrong. No need for gui modification. All working fine

if not working to you, then put this lower in you mod list
fLaMaster 23 Jun, 2024 @ 6:35am 
this mod still work and will be maybe forever. But, there is are problem with gui. You can change max mils, but you cannot assighn them. So, without modification gui, he is useless
Sgt.Ostfront 21 Jun, 2024 @ 1:07pm 
No that mod not work
anonymousss777 7 May, 2024 @ 8:53am 
does this mod work with millennium dawn
Fruitchen01 24 Mar, 2024 @ 10:32pm 
it still works in 1.14 :steamthumbsup:
白水 7 Aug, 2023 @ 6:19am 
It's outdated, but it still works:)
FrAmed46 23 Jul, 2023 @ 10:23am 
still work??
Local 58 25 Jun, 2023 @ 6:00pm 
update pls
Monikawasherelol 29 May, 2023 @ 4:44pm 
Mod still works despite being outdated
Dragon 31 Mar, 2023 @ 2:37am 
Please update.
Isoroku 12 Feb, 2023 @ 11:53pm 
this mod is incredibly underrated
you39.kikmin 9 Nov, 2022 @ 5:42am 
update pls
ARandomNewbie 15 Oct, 2022 @ 7:08am 
ai should be able to use it...
Local 58 8 Aug, 2022 @ 5:19pm 
update
[BigOdin] Piddzle [MG] 27 Jul, 2022 @ 12:31pm 
Can you Please make a version of this for Kaiserreich/Kaiserredux?
TRUSTDISASTER 25 May, 2022 @ 10:35am 
Dont work in MD ?
Prinz_Vas 10 May, 2022 @ 1:33am 
No, AI cannot use this... I think... Ive been using this mod for a long time and AI does not use this.
Also you dont need and update!!! it works without it:Cadet_hoi:
jx 16 Apr, 2022 @ 4:27am 
does it affect ai?
you39.kikmin 15 Apr, 2022 @ 4:43am 
update pls
Vincent Wang 13 Apr, 2022 @ 6:53pm 
This one does not work with KX, maybe also some other mods. This is because KX modifies the .lua file, which overrides the intent of this mod. To solve this, you can go to

E:\SteamLibrary\steamapps\workshop\content\394360\2142407679\common\defines, then in the KR lua file,

at the bottom, change the NDefines.NProduction.DEFAULT_MAX_NAV_FACTORIES_PER_LINE = 15 to whatever number you prefer.

Recommend less than 200 to avoid some random bugs. There are three items you need to change at the same time that all start by "NDefines.NProduction"
Kampi PL 31 Mar, 2022 @ 2:27pm 
Hi can i use your mod in my mod pack?
Gutenbye 26 Mar, 2022 @ 1:47pm 
don't need any update. It works just fine for me (even with nsb)
KilianFirebolt 26 Mar, 2022 @ 4:02am 
update this please
Trains6824 12 Jan, 2022 @ 8:55am 
@AeneasXI Hey! just letting you know you might want to reduce the MAX naval factories per line to say 500 per line even which is still plenty :) as later in the game it is having the parse the possibility of having 999 slots per ship line and the game hangs for a while to open the production menu to do it. just thought id let you know.
Purifier 9 Jan, 2022 @ 6:20am 
This mod still works with version 1.11
In order for the launcher to NOT mark is at outdated you can change the version in the mod files:

Go into your Steam installation folder to this mod's folder:
\steamapps\workshop\content\394360\2119351313

Open de file Descriptor.mod with Notepad++ or likewise programm.
Look for the following line and change the number to 1.11. (like it is in this example):
supported_version="1.11.*"

Et voila.
Gutenbye 12 Dec, 2021 @ 4:01pm 
Hello, i'm working on a mod, and i was wondering if i could use this mod in my work. I have enjoyed playing hoi4 with your mod a lot.
chandler.benjamin67 5 Dec, 2021 @ 8:07pm 
please update by far best mod since road too 56
SlavsFamilyPL 20 Nov, 2021 @ 5:29am 
old version
warthunder_can_blunder 16 Nov, 2021 @ 8:08am 
when you have 50 dockyards on battleships :)
SirTravis1021 14 Nov, 2021 @ 3:48pm 
Not for me...
Carrot 13 Nov, 2021 @ 10:25am 
Never understood why NPCs just spam update on a mod that doesn't need to be 100% up to date to work fine lmao
kill me if you can, bitch 6 Aug, 2021 @ 5:18am 
Update!
Erik War 18 Apr, 2021 @ 9:05am 
thx WOBBY, but how do i manualy assign just 10 yards to refit one ship?:steamthumbsup:
WOBBY 13 Apr, 2021 @ 12:06pm 
Refitting is a problem when it comes to this mod.
Retrofitting e.g. 100 DDs will AUTO assign 999 shipyards to each of the100 in a queue order. Therefore it will take 100 days to complete ( 1 DD per day)
It's better to manually assign like 10 shipyard on each ship to get those 100 DDs done in few days.

Also, retrofiting larger fleets will freeze the game when opening the production tab. The more ships are in the refitting queue, the longer the freeze. Expect like 1-2min Freeze if you order 100 ships to retrofit at once.
Better to order a portion of your fleet to retrofit at a time.
SirTravis1021 10 Feb, 2021 @ 8:38am 
Please update
TrenchFry 6 Feb, 2021 @ 10:31am 
@LordGod it doesnt need to be updated it works still
LordGod 11 Jan, 2021 @ 11:03am 
update pls
Erik War 1 Jan, 2021 @ 5:06pm 
there is ONE problem.

refitting breaks my game, because the AI tries to give all dockyards possible to every refitted ship individual (100 destroyers refitting for example) and this is just to much for the game to handle, if i try to open the production tap after the refitting order.

maybe give us the option to increase the refitting dockyards by hand and give them 15 as standard by giving the refitting order?
Kaput 17 Dec, 2020 @ 5:35am 
affect ai?
Ruspredator☭ 16 Dec, 2020 @ 5:25am 
ураа
AblazeWig680 29 Nov, 2020 @ 8:56pm 
For anyone asking for an update not much changed between the update. It still works perfectly
_Xemby_ 13 Nov, 2020 @ 1:09pm 
Haha, super heavy battleship go brrr
☆ Pickled_bacon 12 Nov, 2020 @ 6:38am 
I beg you pls update
kiNG 9 Nov, 2020 @ 8:16pm 
update
vadviktorkristof 6 Nov, 2020 @ 12:25pm 
please update this mod
WanderingMoron 28 Oct, 2020 @ 11:53pm 
can you please update this mod?:ss13ok: