Space Engineers

Space Engineers

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Conveyor Tunnels
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Type: Mod
Mod category: Block
Tags: NoScripts
File Size
Posted
Updated
13.964 MB
4 Jun, 2020 @ 4:05pm
12 Jun, 2022 @ 1:20pm
5 Change Notes ( view )

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Conveyor Tunnels

Description
Simple conveyor tubes that serve as tunnels.

You have the tube, a curve, port access, a connector and the junction.

You can achieve air tightness with the tunnels and use an air vent https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=410678202 to provide air.

The connector allows you to connect with the standard conveyor system. Any piece can connect to a standard connector to act as a terminator and adaptor.

The port access can be used with a door if you want air tightness https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1359954841 otherwise you can leave it open. You could also use a junction and put lots of doors on (dream big).

As these models are based on the vanilla conveyor blocks they are skinable to match your existing color scheme.

Enjoy!

Update 1.1:
I'm getting ready to push some new blocks and one will be the correct T Junction, but to do that I need to correct the names. See the pinned note. In this update I did the first stage of the deprecated block and fixed up any name problems and icons. I'll give it a day or two before I break everyones conveyor system.

Update 1.2:
I've pushed the change that will break your usage of T Junction. There is no collision or connector ability with it now. Next update will include the new real T Junction.

Update 1.3:
T Junction is released. If you find any problems let me know.

Update 1.4:
I've added a Junction with a floor. I also added a sloped tunnel that is two block long.
Popular Discussions View All (2)
1
1
3 Feb, 2024 @ 4:22am
PINNED: Ladders In Tunnels
Novar
0
1
10 Jun, 2020 @ 10:10am
PINNED: Upcoming Breaking Changes!
Novar
54 Comments
kinngrimm 8 May, 2024 @ 5:10am 
@bcbgaming500 check this one out
Barbette Cargo Container
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3163682581
Fallen Eternal 24 Oct, 2023 @ 12:33pm 
Seems like I can move through the "junction with floor" but the "conveyer tunnel junction" is almost impassible. It's like there is something solid in the middle if I pivot and shake and aim at the sides I can sometimes go to the left or right, but I cannot pass straight through and if I can get part way through I often get stuck. Anyone else experience this and thoughts on what might be wrong or what I can do to troubleshoot? Created new world and still has the same issue.
Titan Nya 8 Jun, 2023 @ 2:06pm 
I used another mod for some slanted conveyor before but as I recently cleaned up my mod list decided I'll give this one a try as the other han't been updated in a while...
I could use a hinge and a piston at the end to mke the same but as it will probably be inside voxel It's gonna be a pain to make it work :p
HollowSun 12 May, 2023 @ 12:58am 
Has anyone made a mod that makes a storage container tunnel? The ability to connect these tunnels to a industrial storage container and have the ability to walk through would be nice.
AenesidemusOZ 8 Jul, 2022 @ 10:38pm 
Thanks for keeping on with this mod. It's too damn handy! :steamhappy:
Harukonea 12 Jun, 2022 @ 8:28pm 
Hi Novar
The previous ones were good enough, but the two added varieties are even more convenient.
Please prioritize private life for SE only once in a while.
Thanks again.
Novar  [author] 5 Jun, 2022 @ 9:46am 
@mugsy, sorry I didn't get back to you sooner. Have a job and family that sometimes require more time. I like your idea of a solid face for walking. I think I'll add that next time I do some modelling.
As for the hatches, I'll think about it. So far it hasn't been something I need.
mugsy 6 Oct, 2021 @ 7:33pm 
perhaps even just one solid side for walking.
not often you would ever want to use 6 sides.
mugsy 6 Oct, 2021 @ 7:26pm 
i dont know how the game handles multiple interaction objects on a single block, but this would be improved greatly if the junction had hatches integrated for air tightness... it would need some fiddling to work it out. but if it could control which hatch was open it would also solve the odd bump when walking through the junctions too.
nice mod mate... i am really liking having what i now use as service access to get to blocks for repair without going outside. and i'm starting to run them everywhere above my passages.
Novar  [author] 5 Aug, 2021 @ 8:48am 
@big_blue_4101. I understand now. I'll look into that, not something I would use, but if it is easy to do, I might just do it. One problem I see is that my tunnels will connect to the OEM conveyor. That would be a problem with small grids.