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I would say that I did not create a plagiarism of Serious SamHD: BFE. I even did not play it at all. I just wanted to try to create some own stuff without making whole new 3D environments, because I did not have enough time and skill for it. So I took some of the classic Serious Sam levels and filled them with weapons and enemies from BFE.
I also did that 10 or more years ago for the classic Serious Sam games TFE & TSE, but of course with classic enemies and weapons.
I think the goal of Serious Sam HD: BFE was to create a BFE campaign similar to the original one. My goal was just to have some fun with creating a few levels without much efford, but still give it my own touch.
If people have fun with these levels, I will be happy. If people do not have fun with it, it is fine for me too.
@Riba4ok13 - I was not able to test in in coop yet. If errors occur while playing multiplayer, I will try to reproduce and fix them as soon as possible. Can you tell me what kind of issues you encountered during coop play?
For the maps, I'm at the Grand Catedral right now, but it's really not bad for now. The first part was less good cause we only have the 2 shotgun and, later, the rocket launcher, but it felt different enought personnally.
Also, to prevent the grass effects to spread everywhere in level 5, you have to save the project by quiting without saving and unselect the "crubs" (dunno the spelling) in the "do you want to save these things" window. At less that's what I did in my map whenever I baked the lights and sh!t.