Garry's Mod

Garry's Mod

94 ratings
System Shock 1 - Medical Level
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Content Type: Addon
Addon Type: Map
Addon Tags: Build, Roleplay
File Size
Posted
Updated
47.737 MB
7 Jun, 2020 @ 12:40am
28 Jun, 2020 @ 11:21pm
5 Change Notes ( view )

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System Shock 1 - Medical Level

Description
About 15 years ago, I started recreating the original levels of System Shock in an amazing editor called QuArK. Over the years, I'd had a chance to throw more walls up and more resources. While my goal was to eventually recreate the entire game to be playable in current generation engines, Night Dive Studio's rebuild of the engine makes my work completely useless, so here it is in a Garry's mod format. Enjoy!

Please let me know if any of textures are missing, I am using a python script to pack all the resources into a single BSP file, and It Works On My Machine™
Popular Discussions View All (1)
14
5 Jul, 2020 @ 3:34pm
Bugs, requests and questions
Geisteskrankenchan
27 Comments
Ravtexis 5 Sep, 2024 @ 4:19am 
No one have said this so I might as well will
The darker lighting compared to the original/enhanced edition System Shock actually adds more to the atmosphere better than System Shock 2 did (xD)
To say that this is a very good job can be an understatement
MeeperTheGreat99 11 Oct, 2022 @ 4:15pm 
yes.
Copter Scout 1 Sep, 2022 @ 4:11am 
this just gave me an idea: gmShock. like gmDoom, but for system shock.
Xkilljoy98 18 Aug, 2022 @ 7:32am 
Nice to see some SS1 levels, it is a shame that not all levels got ported though.

Hopefully someone else does it sometime, I could take a crack at it if I knew what to do
Wolfgang 11 Mar, 2021 @ 4:43am 
I know this is quite old - but could you please combine all of your Systemshock maps for a cyberpunk roleplay server I am planning on developing? - If not, that's fine, but your recreations are quite amazing and although they probably wouldn't work with seriousRP - It's still worth a shot, and considering they're very low-poly and not very big, it wouldn't be too hard on the PC to run the maps combined into one. A simple transition - maybe even a teleport would suffice. I would do this myself - but I don't have the maps' files nor the know-how to do so.
Wolfgang 11 Mar, 2021 @ 4:39am 
Beautiful.
Master Anyon  [author] 5 Mar, 2021 @ 8:17pm 
If you find some free time and desire to build objects for the maps, I'd love to add them into the levels and give you credit. I bet other people would also love to see more stuff added to the levels! If you make stuff out of brushes, it ought to be real easy for me to just slip them into the build, but if you end up doing proper models, please give me a little time to learn how to add them using my editor, since I don't use hammer / world edit.
gang weed MLG 5 Mar, 2021 @ 11:04am 
I see. I could help you with the computer nodes but they wouldn't be 1:1 but rather close as I don't really think there's a way to get the models from SS1 to Source. I can make models of those and send them over to you. Feel free to credit then I guess.
Master Anyon  [author] 27 Feb, 2021 @ 9:28am 
All the models were made by brushes in the editor. My original goal was to make an MDL, but I've not been able to get enough free time to learn how, so I've been doing it the hard way. Everything you see was done by hand, I wasn't really able to use any automation tools to do anything, short of convert the original textures from System Shock into TGA for Steam import. As a result, some objects are still lacking, like the computer nodes, that require a little more skill than I currently have, if I want to make it look okay.
gang weed MLG 4 Feb, 2021 @ 8:42am 
By the way, when will you add the computer nodes?