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- I implemented a date system where the story can unfold on several years, so I also have a calendar of events. It's possible to miss events!
- The maps are massive and you'll encounter hundreds of racers at different locations and time.
- You can get out of your car at anytime (even on a race)!
- You'll be able to take pictures in the middle of crowded streets with prop placement options.
- Each AI has its own personality and will react to your driving: it will be able to actually racing you.
- You can socialize with racers, offline or online!
- This game is more focused on being challenging and fun, so losing doesn't result in no progress and the story will take it into account.
In short, it will be like a Car-RPG with a big empathy on physics.
I planned a demo when I'll finish the first map maybe at the very end of this year.