Space Engineers

Space Engineers

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Realistic Improved Solar Panel
   
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Type: Mod
Mod category: Block, Production
File Size
Posted
Updated
538.054 KB
14 Jun, 2020 @ 12:38am
24 Jun, 2020 @ 1:49pm
3 Change Notes ( view )

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Realistic Improved Solar Panel

Description
This mod improves solar panels when outside of the atmosphere of a planet. The sun is significantly brighter in space as much of the solar radiation is blocked by earth's atmosphere. This mod adjusts the power output of solar panels to reflect this reality.

Solar panels should now be far more effective in space, making them more like windmills are on planets.


Large Solar Panel
400kw in 0% air density.
160kw in 100% air density.

Small Solar Panel
100kw in 0% air density.
40kw in 100% air density.

Solar panels still require direct sunlight for maximum effectiveness.

Full source of the mod can be found on github at:
https://github.com/jgreiner1024/spaceengineers/tree/master/mods/RealisticImprovedSolarPanel

*note: thx to Netherspark for updating me on what the 100% air density values should be.
15 Comments
Feuerswut 6 Apr, 2024 @ 1:51am 
Will this be updated to include the new colorable panels? @xirathonxbox
Siv 2 Sep, 2022 @ 7:10pm 
Thank you for releasing this under an open license. <3
Tiger 10 May, 2022 @ 7:27pm 
This mod needs a small update. The block definition is outdated, so it forces obsolete component requirements. Vanilla solar panels now require 32 solar cells, not 64 anymore -- using this mod makes all solar panels cost twice as many solar cells to build.
Kaito 8 Jan, 2022 @ 10:52am 
If you were to ditch the sbc edits and stick to script edits using configurable multipliers, in order to support generic modded panels, this mod would be at the top of my list.
Amadan 25 Oct, 2021 @ 4:41pm 
Does this function on planets too? So if I'm high up in elevation on a planet, like earth, where the o2 is less, won't that mean the large solar panel will give more than 160kw because the air density is less? That would actually be cool. Wouldn't this also mean using solar on planets with less air density, like Mars, might actually make sense sometimes?
Xinax 16 Apr, 2021 @ 7:39pm 
Is it possible, to make this effect usable for some solar panel mod? I use this mod url=https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2221990774? As it is now the first tier upgrade panels are useless, becaue they are not as powerfull in Space as the Vanilla now.
G_E_T_F_U_K_E_D 8 Dec, 2020 @ 7:58am 
this mod is making my world corrupt and causing it to crash, any fix?
Snøfler 13 Sep, 2020 @ 10:37am 
Would it be possible to have the mod increase solar output instead of decrease it? So for example a 160kW panel would produce 400kW in space, instead of the current other way around?
It would mean the mod is much more compatible with custom solar panels added by other mods, and you also wouldn't have to modify the vanilla solar panel's sbc anymore.
QuintusJ 27 Jun, 2020 @ 2:09am 
Oh I was not aware, thanks for letting me know.
xirathonxbox  [author] 27 Jun, 2020 @ 1:53am 
The new weather mechanics do effect solar output, including with this mod already.