RimWorld

RimWorld

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Make War Not Love (Continued)
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
663.416 KB
15 Jun, 2020 @ 2:46pm
29 Jun @ 4:32am
6 Change Notes ( view )

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Make War Not Love (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
925 items
Description

Update of Blas88s mod
Based on an update made by TomaszA2
https://www.reddit.com/r/RimWorld/comments/9zzcjo/does_make_war_not_love_work_for_10/
Published by Chocopie
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1984083304

- Replaced all defs with patches



[dsc.gg]
[github.com]



This mod was not made by me, i just reupload it for everyone in need.

This mod gives a great benefit in performance at mid-late game by disable the social relationship of our colonist.

Source: https://www.reddit.com/r/RimWorld/comments/9zzcjo/does_make_war_not_love_work_for_10/



  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using HugsLib or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: optimization
40 Comments
Mlie  [author] 14 May @ 10:27pm 
@MerziDrell I assume since they dont have much other interactions to to. I guess you could disable the Ideology system
MerziDrell 14 May @ 10:22pm 
Do you know how can i block the ideology interactions completely?

Every time a trading caravan shows up in the map and i try to trade with them, my colonist and all traders in the caravan just start trying to convert each other non stop

It started after i added this mod, it's saving fps but being really annoying at this aspect.
Mlie  [author] 14 May @ 10:07pm 
@MerziDrell This mod does not block Ideology interactions
MerziDrell 14 May @ 9:17pm 
My pawns constantly spread their religion to each other, social fights happens pretty much all the time since they are spamming it constantly
Mlie  [author] 18 Jul, 2024 @ 3:28am 
@karolkrg No idea, never used that mod
karolkrg 18 Jul, 2024 @ 2:33am 
Hi, does it work with Hardcore SK?
Pan_Chemik 19 Feb, 2024 @ 1:00am 
Make Not War Love?
Mlie  [author] 15 Nov, 2023 @ 9:50am 
@Matheus Seems to work when I test it, you may have a mod-conflict
Matheus 15 Nov, 2023 @ 8:56am 
Everything was fine the first time I opened the game, but now they continue to have dialogues normally, I've tried reinstalling and changing the save, even changing the load order, do you know how to solve it?
... 25 Jun, 2023 @ 6:20am 
All normal communications are disabled, except for conversion communications in ideology DLC.
All communications are replaced by conversions.
Almost all of My pawn's ideologies are converted by visitors