Divinity: Original Sin 2

Divinity: Original Sin 2

55 ratings
Abilities Uncapped Insanity Edition
   
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Type: Add-on
Game Mode: Story
File Size
Posted
1.114 KB
16 Jun, 2020 @ 8:34am
1 Change Note ( view )

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Abilities Uncapped Insanity Edition

In 2 collections by Fjarun
Divinity OS2, My Mods Collection
50 items
Individual Cap Adjustment Collection
7 items
Description
Abilities Uncapped Insanity Edition
Simply increases the maximum base ability cap to 50.

Summary
Abilities Uncapped is another standalone package mod, featuring part of the changes from cap tweaks for those who did not want to use the full package for whatever reason. A less powerful version of this mod is available here outside of the Insanity Edition series as per usual with these mods. Naturally as abilities are quite important for determining how powerful player characters can be, these mods have significant balance implications.

Enjoyed my content?

Want to support the creator?
If you'd like to contact me for something, or otherwise keep up with me outside of Steam, you can typically find most of what I'm up to lately through my Carrd page.[fjarunsigr.carrd.co] Following on any of the platforms in my Carrd would be appreciated, and they're a bit more reliable to contact me through than Steam is.

How can I get help?
If you need help quickly, try contacting me on my Twitter. If you just want to tell me about a potential issue, feel free to use the Steam comments - just be aware that these are slower as the notifications are largely useless.

Do not try to create mod page discussions for help at all. They are by far the worst method, as there is no notification for when one is started whatsoever.

External download for my mods
[drive.google.com]
If and when I start actively modding again, I will see what I can do to offer alternative download options. For the moment, this is offered as-is.
12 Comments
Fjarun  [author] 11 May, 2022 @ 6:45am 
Just bear in mind it doesn't necessarily make you stronger* until you get the points to take advantage of it.

*At which point it makes you substantially more overpowered.
THE BIG TUNA KAHUNA 11 May, 2022 @ 4:15am 
excited to try this with 30% increased enemy stats!
GrimRose0w0[TTV] 8 Apr, 2022 @ 5:48am 
Summoning is just another word for Necromancy anyways. :lh_lich:
Fjarun  [author] 8 Apr, 2022 @ 1:15am 
Why stop there when you can pick up necromancy and summoning as side gigs?
satyris410 7 Apr, 2022 @ 2:50pm 
I always wanted to be a Air-spec fire mage hydrosophist. Now I can
GrimRose0w0[TTV] 2 Nov, 2020 @ 12:32pm 
I got caught up trick or treating.
Fjarun  [author] 2 Nov, 2020 @ 5:22am 
Mr 50 Necromancer arrives slightly late for halloween, I see.
GrimRose0w0[TTV] 1 Nov, 2020 @ 7:11pm 
I AM THE PINNACLE OF BALANCE :NZA2_TombStone:
Fjarun  [author] 11 Oct, 2020 @ 6:05am 
I mean yeah, what could you even do with that? Have an infinite number of insanely overpowered minions to die for the cause? Nah mate probably can't even clear the first act with that, it's all about the level 50 aero dropping barrels on clowns using teleport.
makeawish surviver 10 Oct, 2020 @ 1:27pm 
absoultely balanced 500% more summon damage is absolutley balanced