Divinity: Original Sin 2

Divinity: Original Sin 2

Abilities Uncapped Insanity Edition
12 Comments
Fjarun  [author] 11 May, 2022 @ 6:45am 
Just bear in mind it doesn't necessarily make you stronger* until you get the points to take advantage of it.

*At which point it makes you substantially more overpowered.
THE BIG TUNA KAHUNA 11 May, 2022 @ 4:15am 
excited to try this with 30% increased enemy stats!
GrimRose0w0[TTV] 8 Apr, 2022 @ 5:48am 
Summoning is just another word for Necromancy anyways. :lh_lich:
Fjarun  [author] 8 Apr, 2022 @ 1:15am 
Why stop there when you can pick up necromancy and summoning as side gigs?
satyris410 7 Apr, 2022 @ 2:50pm 
I always wanted to be a Air-spec fire mage hydrosophist. Now I can
GrimRose0w0[TTV] 2 Nov, 2020 @ 12:32pm 
I got caught up trick or treating.
Fjarun  [author] 2 Nov, 2020 @ 5:22am 
Mr 50 Necromancer arrives slightly late for halloween, I see.
GrimRose0w0[TTV] 1 Nov, 2020 @ 7:11pm 
I AM THE PINNACLE OF BALANCE :NZA2_TombStone:
Fjarun  [author] 11 Oct, 2020 @ 6:05am 
I mean yeah, what could you even do with that? Have an infinite number of insanely overpowered minions to die for the cause? Nah mate probably can't even clear the first act with that, it's all about the level 50 aero dropping barrels on clowns using teleport.
makeawish surviver 10 Oct, 2020 @ 1:27pm 
absoultely balanced 500% more summon damage is absolutley balanced
Fjarun  [author] 21 Jun, 2020 @ 5:22am 
Healing for something like 500% of your damage can't be broken in any form, right? I'm sure the game will remain flawlessly balanced with that being used.
Xarath Dominion 21 Jun, 2020 @ 5:20am 
ah yes, Necromancy go :papyrus: