Stellaris

Stellaris

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568.475 KB
16 Jun, 2020 @ 2:28pm
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Description
2.7

Sorry I should have posted this earlier. I have not played Stelaris in well over a year (I was thinking I would come back at x point or another) and I likely will not be anytime soon. For that reason and that I am very busy these days I am officially depreciating all my Stelaris MODs.

What this means:

>There will be no further updates or support for this MOD
>Anyone who wishes to can update, alter, include or otherwise benefit from this MOD as they see fit
>I will leave the MOD available for at least 1 year from 09/26/21
>I will leave the comment section open at least till 12/31/21

Thank you.


Simple Trait MOD that does the following:

>Biologicals trait points set to 5
>Biologicals trait picks set to 10
>Machine trait points set to 3
>Machine trait picks set to 8
>Robot trait points set to 1
>Robot trait picks set to 5


For a mod that affects all trait points(Super version):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2141585394

For a mod that affects all trait points(Ultra version):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2150132234

For a mod that affects all trait points(Godlike version):
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2150132678

For a MOD that only affects Biological traits:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2102553338

For a MOD that only affects Machine traits:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2132631997

For a MOD that increases Ethics and Civics points:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2103445976
18 Comments
MCMninja 19 Jul, 2023 @ 10:37pm 
still open years later
Moonking99 11 May, 2023 @ 8:22pm 
needs a update for current version
zorgSVK 25 Apr, 2022 @ 8:10am 
I have the same problem with the Robots.
AzureRaven 11 Jan, 2022 @ 7:38pm 
The mod for me is preventing Robot species from being assembled, not having any issues with buildings, just pop growth, no idea how to fix
NoriNoNoroi 7 Nov, 2021 @ 10:55am 
I found this mod is preventing robots from building on planets, both robot servants and machine empires. The key change is in the file 00_species_archetypes.txt (copied from the base game files):

ROBOT and MACHINE types need the line: robotic = yes
PRESAPIENT and OTHER need the line: uses_modifiers = no
TTV/COFFENATION 12 Jun, 2021 @ 3:40pm 
@jtcbrown I think Paradox changed something about how some files are loaded, the file for changing trait points has to be named "00_species_archetypes", else its not possible to get new ones.
jtcbrown 20 Sep, 2020 @ 6:17pm 
So, maybe some other mod is at issue here, but researching any genetic stuff is not actually adding any more trait points / picks. I have gone far enough to add like +5/+6 trait points (the first tech that gives +2, the perk that adds +3, and one more tech that adds +1) and nothing. Any ideas?
Rolf Berndson 6 Sep, 2020 @ 12:07pm 
can you add the vanilla numbers to the discribtion
Coly 25 Aug, 2020 @ 3:31pm 
Need version like this, but robotic traits pick in 8 like machine :(
한쿡외쿡인 18 Aug, 2020 @ 9:11am 
is AI also affected?