Tabletop Simulator

Tabletop Simulator

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Advanced Squad Leader - Scripted
   
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Type: Game
Complexity: High Complexity
Number of Players: 2
File Size
Posted
Updated
647.048 KB
16 Jun, 2020 @ 3:21pm
5 Jan, 2023 @ 8:55am
54 Change Notes ( view )

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Advanced Squad Leader - Scripted

Description
Scripted setup for Advanced Squad Leader

Currently includes setup for Starter Kit #1 Scenarios 1-6

Features:

- Automated Scenario Setup
- Stack Exploder (right click a counter, also available to be bound under "Options => Game Keys")
- Explode Broken Units (finds broken units in stacks and explodes those stacks)
- Dice roller with automated IFT and CC result reporting
- ELR and CR handling (right click menu)
- Turn/Phase tracker with phase annoucement

Options (open menu from the "Options" button in the top left)
- Counter tinting by country
- Rounded or straight corner counters
- Three different counters sizes

Starter Kit #2 coming soon(ish)

Original assets by TheCze
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1293530448

Standalone version of the stack exploder module
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2134584163
Popular Discussions View All (2)
4
17 Jun, 2020 @ 5:26pm
Stand Alone Exploded Stack Mod
Eric963
2
17 Jun, 2020 @ 12:06pm
Explode Stack
Eric963
37 Comments
T.O.M. 5 Jan, 2023 @ 12:02am 
This interface saves space and makes it REALLY functional.
Counter removal is easy to use.
Nationality counters are great as well.

Are you still working on this project?
LMK...
Drop by the ASLSKills discord server.
Message me I'll give you the link.

Stew
RocketMan 30 Dec, 2020 @ 4:40pm 
Yes it is fixed. Thanks for making this. TTS needs a way to make the line tool thinner so LOS checks are easier to determine. The line is too thick and it is difficult to determine LOS if the line is near the corner of an object.
MangoFeet  [author] 30 Dec, 2020 @ 3:52pm 
My bad, it should be fixed for real now
RocketMan 29 Dec, 2020 @ 9:11pm 
I'm still getting the same error.
MangoFeet  [author] 29 Dec, 2020 @ 12:24pm 
@franc.trud fixed that typo... finally
MangoFeet  [author] 29 Dec, 2020 @ 12:22pm 
@RocketMan It should be fixed now, let me know if there's still issues
MangoFeet  [author] 28 Dec, 2020 @ 6:32am 
@RocketMan I see it now. it looks like that component is not actually used anywhere in the mod, the error can be ignored and all scenarios should load up fine. I'll see if I can get that popup to go away soon.
MangoFeet  [author] 22 Dec, 2020 @ 9:15pm 
@RocketMan what isn't working for you?
RocketMan 21 Dec, 2020 @ 2:17pm 
Any chance this module will be fixed? If not, can the source files be made available so someone else can fix it?