Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Sorry for the long answer. Sadly, I haven't tried it, so I can't say for sure. I saw that photobooth mods are using X2DownloadableContentInfo, but I'm not sure if it will work for fonts. And, as I said, full fontlib replacement is needed even if you're adding new fonts.
It would be great to find a way to load multiple fontlibs (if there are any) but I haven't succeded yet.
Oh yeah, the file replacement, yes, but adding fonts to it and not replacing existing fonts, that's what I meant, sorry for unclear message.
Replacement is the only way AFAIK, since you need full fontlib replacement.
Replacement yes, but adding new ones?
Last time I tried it worked partially, with replacement of fonts in XComContent.ini in save folder. But font names weren't shown, so I'm kinda stuck here.