Fire Pro Wrestling World

Fire Pro Wrestling World

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View The Phenom's Moves
   
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Description
A collection of moves created for Fire Pro Wrestling World.
Items (17)
Arm Breaker Hold
Created by View The Phenom
Front Grapple (Medium) A basic arm wrench that can loop multiple times. Comparable to the Arm Wrench attack multiplied by the number of loops. This move CANNOT submit....
Corner Body Slam
Created by View The Phenom
Corner Attack A body slam meant to set-up diving attacks. Comparable damage to the Body Slam (Grapple) attack....
Corner to Center Shoutei
Created by View The Phenom
Corner to Center Attack A running palm strike that can be used as a finisher. Damage is comparable to the Stepping Lariat (Corner to Center) attack....
Counter Straight Punch
Created by View The Phenom
Front Grapple (Small) A Boxing Straight used by counter punchers. Damage is comparable to the regular Straight (Front Grapple) attack....
Gori Special
Created by View The Phenom
Front Grapple (Large) Gori Guerrero's Finishing move. Damage is similar to the Mexican Stretch, with limb damage changed appropriately. See accompanying image for exact damage values....
Fall Back (Pin)
Created by View The Phenom
Back Avalanche Setup Counter Pinning version of the Fall Back move. Does the same damage as the Fall Back....
Rana Bomb V2
Created by View The Phenom
Front Grapple (Large) A Frankensteiner attempt reversed into a Wild Powerbomb. This move is meant as a "fake reversal", and can be useful with any method for implementing similar moves. Does 10 Breathing Damage to the Defender, but the bulk damage done is ...
Quick Crown Knee Kicks
Created by View The Phenom
Short version of the Crown Knee Kicks, which loops for a specific number of times. Damage shown is multiplied per loop (2) to arrive at the total. This move allows the attacker to mantain his MMA Mount position....
Quick Body Punches
Created by View The Phenom
Short version of the Body Punch, which loops for a specific number of times. Damage shown is multiplied per loop (2) to arrive at the total. This move allows the attacker to mantain his MMA Mount position....
Quick Shoutei
Created by View The Phenom
Short version of the Shoutei, which loops for a specific number of times. Damage shown is multiplied per loop (3) to arrive at the total. This move allows the attacker to mantain his MMA Guard position....
Corner Strike Rush B
Created by View The Phenom
Shorter version of the Corner Strike Rush, leaving the defender dazed. This is more suited towards corner combination attacks, whereas the original move always knocks the defender down....
Airplane Spin B
Created by View The Phenom
Non-submission version of the Airplane Spin B. Keeps the opponent down after execution. Does damage once, after the loops have ended....
Hijack Backbreaker B
Created by View The Phenom
Non-submission version of the Hijack Backbreaker. Keeps the opponent down after execution. Does damage once, after the loops have ended....
Giant Swing B
Created by View The Phenom
Non-submission version of the Giant Swing. Does damage once, after the loops have ended. Forces opponent to stand up dazed....
Throw Off The Turnbuckle
Created by View The Phenom
Popular Ric Flair spot, where opponent is thrown off the turnbuckle. Damage is similar to the Military Press Slam (Front Grapple). Attacker takes minor self damage when getting punched....
Counter Uppercut
Created by View The Phenom
A missed hook, followed by an uppercut counter to punish the evading opponent....
Duck Hook
Created by View The Phenom
A simple duck under a Hook Punch....