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- There are two deconstructors (second one is in the MedBay)
- You should mention that there are five security lockers for each of the five crew roles containing starting supplies, and each crew member can only open the locker for their respective role
- You should mention that there's a medical supplies storage basement that only the medic can access
- You should mention that there is a second sonar panel in addition to the captain's command panel
- You should mention that only captain and security can open/close the doors to the bridge and the armory
- You should mention that every door also has a blast door that only the captain and security can open/close
- You should mention that the captain has extra ID cards that they can hand out to grant door/locker access to non-security crew members